Lead Software Developer
7 days ago
, Canada
Virtual Producer
Full-time
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Technicolor Creative Studios is a creative technology company providing world class production expertise driven by one purpose: Home to a network of award winning studios, MPC, The Mill, Mikros Animation and Technicolor Games, we inspire creative companies across the world to produce their most iconic work. Our global teams of artists and technologists partner with the creative community across film, television, animation, gaming, brand experience and advertising to bring the universal art of storytelling to audiences everywhere.
Technicolor Creative Studios is looking for a Lead Software Developer for our RealTime/Virtual Production Development Team. In this role, you will be creating new technologies and workflows to facilitate the creative process from stage shoots all the way through to the post production pipeline.
Do you place priority on practical problem solving, and Frame Budget constraints. Effectively shape and contribute to design, planning, tracking and deployment to a schedule, and inform the roadmap for the future of our Virtual Production Platform
Build and maintain relationships with internal clients (VFX Supervisors, Head of Department etc.)
Design, architect and shape implementation of Realtime front-end systems, critical back-end systems, and third-party integration efforts
Work with a mix of local and remote team members to ensure realistic planning, scheduling, and regular deliveries of the results to internal clients
Experienced in creative industry and in a technical role (Film, Episodic, Commercials, AA or AAA games)
Required to be fluent in English
Technical STEM Degree, or equivalent applied knowledge
A strong understanding of the principles of computer graphics in at least two domains (pipeline/systems, rendering, simulation, animation)
Expert Skills in C++ with an eye towards efficiency and performance
Strong Knowledge of at least one game engine (Unreal preferred)
Able to work in a multi-cultural, multi-site large organization
Ability to work in a structured development environment (version control, issue tracking, task tracking etc.)
Python Programming
Pixar USD, especially custom schemas, asset resolution and pipeline integration
HLSL or GLSL Shader writing
Experience with virtual production shoots and on stage workflows
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