Game Level Designer
1 week ago
Game Level Designer / Environment Designer (Unity)
About Us:
Darktree Interactive Inc.
is an indie game studio founded by
David Zhang
, we are passionate about creating unique and immersive horror experiences. Built from the ground up with a focus on atmosphere, storytelling, and emotion, we are dedicated to exploring the boundaries of fear and imagination through deeply personal, handcrafted games. The studio's earlier works have surpassed
over 100,000 downloads
, earning recognition for their distinctive style and haunting ambiance. Darktree We are now fully focused on its first commercial title:
Remnants of R'lyeh
, a Lovecraftian deep sea horror FPS that dives into the mysteries of the subconscious, memory, and the unknown.
About the Game Project:
Remnants of R'lyeh
is a Lovecraftian underwater horror FPS blending steampunk and dark fantasy.
Set in a surreal 1920s-inspired world of ancient ruins and deep-sea dread, it focuses on atmosphere, exploration, and psychological tension, an indie experience crafted with passion and artistic vision.
We're looking for a talented and passionate
Game Level Designer
to help us shape haunting environments that capture the mystery and terror of the abyss.
Game Steam Page:
Project:
Remnants of R'lyeh
(Upcoming Horror FPS Game on PC)
Studio: Darktree Interactive (Canada)
Type: Remote / Contract-Based (Flexible Schedule)
Pay: Per Game Level (to be discussed)
Responsibilities:
- Build grey box layouts for indoor outdoor horror game levels (in Unity).
- Collaborate on environment pacing, game loop, gameplay flow, and exploration routes.
- Assemble scenes using existing modular assets / prefabs.
- Lighting, fog, and mood setups to match the cosmic horror tone.
- Work closely with the director for feedback and iteration.
Requirements:
- Education background is not that important. What matters is your talent, creativity, and love for building worlds. Students are welcome to apply for this position if you want hands-on experience
- Proven experience with Unity engine in actual game projects (professional or indie).
- A portfolio showcasing your level design or environment work.
- Genuine passion for survival horror, cosmic horror, and dark fantasy.
- Reliable and capable of delivering tasks within agreed deadlines.
How to Apply:
Please send:
- A short introduction about yourself and your favorite video games.
- Your portfolio link and CV / resume.
Please send them to:
We truly appreciate every applicant's time and effort. We'll try our best to reply to everyone, but please note that only selected candidates will be contacted for the next step. Thank you for your interest in joining our team.
Application Deadline: Dec 15, 2025
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