Animation Implementation Lead
7 days ago
**WHAT MAKES US EPIC?**:
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
**ART**:
**What We Do**:
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
**What You'll Do**:
Help drive the technical implementation workflows for Fortnite Cosmetic Animation, including Emotes, Gliders, Pickaxes, and Backpacks. You will lead a team of outsource artists in asset implementation and best practices, while looking at current workflows from an objective perspective, carving out ways to improve efficiencies in Unreal. You'll be expected to take a proactive approach in asking questions, raising concerns, and providing solutions to artists across multiple disciplines, both outsourced and internal. This is a key role in supporting ideas that push the current boundaries of what's currently able to be done, to the next level
**In this role, you will**:
- Work with a team of animators, both internal and outsource vendor teams, to implement, maintain, modify, and troubleshoot animation assets
- Be the technical contact to identify and resolve problems for departments that give inventory to or receive inventory from Animation; these include FX, Sound, Modelling, Rigging, Art, Engineering, Tech Animation
- Take animations and implement in the game by creating montages, hooking up to data assets, and testing in game
- Guide/Support OS implementation artists
- Help shape animation montage implementation improvements in Unreal
- Work with multiple disciples to determine best workflows for a wide variety of different Cosmetic Animation setups and functionalities
**What we're looking for**:
- Relevant experience in Unreal Engine 5 art pipeline and gameplay systems
- Experience shipping at least one title
- Experience with scripting and tools is a plus and a working knowledge of version control - Perforce preferred
- Comfortable documenting, explaining, and teaching processes to others: Excellent interpersonal skills, must possess ability to help artists with technical issues; serve as technical interface between departments
- Strong technical background that can help in decision making and idea conceptualization during concept syncs and brainstorms
- Proactive communicator
**EPIC JOB + EPIC BENEFITS = EPIC LIFE**:
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
**ABOUT US**:
Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
**Like what you hear? Come be a part of something Epic**:
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
**Note to Recruitment Agencies**:Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
-
Lead Td
1 week ago
Montréal, Canada Mikros Animation Full time**Company Description** Mikros Animation is a global CGI animation studio, part of Technicolor Creative Studios, located in Paris, Montreal, Los Angeles, Bangalore and London, dedicated to feature films and episodic content. Since its inception, Mikros Animation has always put creativity and CG artistry at the heart of its animation and production...
-
Animation Lead
7 days ago
Montréal, Canada Epic Games Full time**WHAT MAKES US EPIC?**: At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means...
-
Animation Lead
1 week ago
Montréal, Canada DON'T NOD Montréal Full timeCompany Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...
-
Lead Animator
2 weeks ago
Montréal, Canada Scanline VFX Full timeThe Lead Animator is responsible for supervising the process of creating high-quality character, creature, and/or object animations for feature films. **KEY RESPONSIBILITIES** Supervising the process of creating high quality character, creature and/or object animations for feature films. Working closely with supervisors and head of department to identify...
-
Lead Animation
5 days ago
Montréal, Canada DON'T NOD Montréal Full timeCompany Description Created in 2008, DON’T NOD is an independent studio which creates and develop AA games in various genres : adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), action (_Remember Me_) and RPG (_Vampyr_). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DON’T NOD...
-
Lead Pipeline Td
7 days ago
Montréal, Canada Mikros Animation Full time**Description de l'entreprise** Mikros Animation est un studio d’animation CGI mondial faisant partie de Technicolor Creative Studios, situé à Paris, Montréal, Los Angeles, Bangalore et Londres, dédié aux longs métrages et aux contenus épisodiques. Depuis sa création, Mikros Animation a toujours mis la créativité et l’art CG au cœur de ses...
-
Lead Tech Anim
1 week ago
Montréal, Canada Squeeze Full time**TON MANDAT**: Le(La) Lead Tech Anim Lead est responsable de soutenir et d'encourager son équipe à fournir des “deformation” artistiquement belles des “shots” d'animation pour le CFX et le “lighting”. En collaboration avec le(la) superviseur(e) CFX et le(la) lead CFX, le(la) lead tech anim veille à ce que l'équipe tech anim fournisse un...
-
Lead Gameplay Animator
7 days ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: ANIMATION TECHNICAL DIRECTOR **WHAT YOU WILL DO**: - Develop the artistic direction of the animations for the game following the narrative and the game experience; - Elaborate the visual references of the animation direction which will be used as a guide for the animation team to maintain required standards of quality; - If needed, evaluate...
-
Lead Animator
5 days ago
Montréal, Canada Hybride Full time**Company Description** Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. As the **Lead Cinematic Animator**, you will guide and inspire a team of animators in delivering high-quality in-game cinematics. You will be...
-
Technical Animator
5 days ago
Montréal, Canada DON'T NOD Montréal Full timeCompany Description DON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (_Life is Strange_, _Tell Me Why_, _Twin Mirror_), RPG (_Vampyr_), and action (_Remember Me_) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and...