Technical Animator
2 weeks ago
The incumbent supports and innovates animation systems. Working closely with animators, riggers, game designers and programmers, you will work with mocap data, lip sync and facial animation systems, animation and physics rigs, animation trees and dynamic objects. In this role, you'll track, refine or establish pipelines for conventional and innovative features.
**What you'll do**
- Understand the vision of technical management in animation;
- Working with technical constraints;
- Understand, analyze and propose new tools and best practices;
- Maintain communication with animators and other trades and departments;
- Support the Technical Direction team in the development of production methods and practices;
- Working with procedural animation systems and other animatable systems;
- Technical validation of animation assets and support for animators in creating nodal systems;
- Support the creation, integration of animations and prototype systems in the game engine;
- Maintain the production pipeline of animations, procedures and tools;
- Provide technical support to the animation team;
- Create and maintain technical documentation;
- Perform any other related tasks.
**Qualifications** What you bring**
- Degree in game-oriented 3D animation techniques, equivalent training or relevant experience;
- A minimum of 4-5 years experience in video game animation, or equivalent;
- Understanding the engine workflow and developing tools with digital content creation (DCC) software;
- Understanding the production process and animation principles;
- Artistic anatomy and body mechanics;
- Knowledge of rigging, animation systems, IK and state machines;
- Knowledge of controllers and/or scripting (Max Script and/or Python) and/or animation DCC;
- Basic modeling and animation skills;
- Rigorous work ethic, ability to synthesize;
- A sense of initiative;
- Resourceful and self-taught;
- Attention to detail;
- Adaptability, flexibility, open-mindedness;
- Ability to receive, solicit and give constructive criticism;
- Ability to collaborate and communicate well with members of the animation team and other project teams.
**Additional Information**
**Please note** that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.
-
Technical Animator
2 weeks ago
Montréal, Canada Eidos-Montréal Full time**REPORTS TO**: TECHNICAL ANIMATON DIRECTOR **WHAT YOU WILL DO**: - Assess technical risks and code-support for system prototyping; - Compile and submit reports for suggested technical solutions or new pipelines; - Collaborate on, maintain and troubleshoot animation networks in engine; - Provide workflow documentation and ‘How-To’ Wikis to support both...
-
Technical Animator
1 week ago
Montréal, Canada Reflector Entertainment Full timeHeadquartered in Montreal, Reflector is a new breed of studio working with top talents to create high-quality, compelling content for global audiences. By employing a true transmedia approach, where content is built outwards from fully fleshed “Storyworlds”, the company is able to tell richer, deeper stories that connect with fans...
-
Technical Animation Lead
20 hours ago
Montréal, Canada Epic Games Full timeART & ANIMATION Technical Animation Lead (R26570) **Department** Art & Animation **Location** Montreal, Canada **Product** Fortnite **Company** Epic Games **Requisition ID** R26570 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative...
-
Technical Animation Artist
4 days ago
Montréal, Canada Epic Games Full timeART & ANIMATION Technical Animation Artist (R26496) **Department** Art & Animation **Location** Montreal, Canada **Product** Fortnite **Company** Epic Games **Requisition ID** R26496 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative...
-
Technical Animator
1 week ago
Montréal, Canada Ubisoft Full time**Job Description** What You’ll Do** - Understand the vision of the technical animation direction. - Work while considering technical constraints. - Analyze, propose, and help implement new tools and best practices. - Maintain communication with animators and other disciplines and departments. - Support the technical direction team in developing production...
-
Technical Animator
2 weeks ago
Montréal, Canada Behaviour Interactive Full timeThe technical animator is the person whose work allows the animator to leverage their skills. He/she uses their strong knowledge of rigging and skinning principles to create the structure animators need to bring characters to life according to design requirements. The technical animator has the knowledge to create well-thought-of and optimized structures...
-
Technical Animator
2 weeks ago
Montréal, Canada Ubisoft Full time**Job Description**: We have created a multi-month program designed for anyone in VFX, Mobile, or Feature Animation industry can join Ubisoft and work on our biggest games. At Ubi, we believe that the innovative games of the future depend on a diversity of backgrounds and perspectives. Do you consider yourself a gamer at heart? Is a Character Rigger or...
-
Technical Gameplay Animator
2 weeks ago
Montréal, Canada DONTNOD Montréal Full timeCompany Description Created in 2008, DONTNOD is an independent French studio which creates and develop AA games in various genres : adventure (Life is Strange, Tell Me Why, Twin Mirror), action (Remember Me) and RPG (Vampyr). Each new game is an original creation with unique narrative gameplay experience and game mechanics. In 2020, DONTNOD expanded...
-
Animator
2 weeks ago
Montréal, Canada Scanline VFX Full time**KEY RESPONSIBILITIES** - Work under the direction of the Animation Supervisors and Animation Leads to create high quality animation - Be accountable for incorporating a high level of quality in each scene - Work with other animators and supervisors to identify and solve problems, both technically and artistically - Liaising with other production team...
-
Montréal, Canada 2K Full time**Qui nous sommes** Gearbox Software est à la recherche d'un Concepteur.trice en chef technique en animation. Le rôle consiste principalement à gérer une équipe d'animateurs techniques, développer de nouveau système d'animation dans l'engin et supporter les outils déjà en place. De travailler avec l'équipe d'animation pour améliorer les...