Material Artist

6 days ago


Vancouver, Canada Lakshya Digital Full time

**Requirements**:
**Location**: Canada (Remote - Within Pacific Time Zone (PST) to Eastern Time Zone (EST))
**Rate**: $30-$32/hour CAD
**Employment Type**: Freelance

**About Lakshya Digital**:
Established in 2004, **Lakshya Digital**, a **Keywords Studio**, is one of the leading interactive entertainment and game development services studios globally. With production studios in Gurgaon and Pune and business offices in Tokyo and San Diego, Lakshya delivers world-class art and game development solutions to top-tier clients worldwide.

As our global presence continues to grow, we are expanding in **Canada** and looking for talented **Material Artists / Reviewers** to join our team. If you are passionate about creating high-quality materials and ensuring visual fidelity in AAA games, we want to hear from you

**About the Role**:
We are seeking a skilled **Material Artist / Reviewer** on a **freelance** basis. In this role, you will review and approve **materials created in Substance Designer** by external vendors, ensuring they meet visual quality, technical standards, and project style guidelines.

You will assess material graphs, evaluate texture quality, consistency, and performance impact, and provide clear, actionable feedback. You will also assist with integrating materials into the game engine, ensuring proper functionality and optimization.

**Responsibilities and Duties**:

- Review materials created in Substance Designer by external vendors for quality, consistency, and performance.
- Provide actionable, detailed feedback to vendors to ensure adherence to project style guides and technical standards.
- Integrate approved materials into the engine, ensuring correct setup, shader functionality, and optimization.
- Collaborate closely with technical artists and environment/character teams to maintain pipeline efficiency.
- Troubleshoot material issues and ensure consistent visual fidelity across the project.
- Maintain documentation and communicate best practices for material creation and review.

**Minimum Qualifications**:

- 1+ year of experience in **material artist or reviewer / outsourcing management** role.
- At least **one shipped title** (console, PC, or equivalent).
- Strong knowledge of **Substance Designer** and procedural material creation.
- Experience with **Unreal Engine** or a comparable real-time engine.
- Understanding of material optimization for real-time rendering.
- Excellent communication and feedback delivery skills.
- Strong attention to detail and ability to maintain consistency across materials.

**Preferred Qualifications**:

- Prior experience managing or reviewing outsourced material teams.
- Experience with shader authoring and engine integration.
- Familiarity with version control tools such as **Perforce** or **Git**.
- Knowledge of performance budgets and best practices for high-quality real-time materials.

**Why Join Us?**:
At **Lakshya Digital**, you’ll work on high-quality projects alongside a passionate, global team of artists and developers. Your expertise will directly contribute to crafting visually consistent, immersive materials for players worldwide.

**Role Information**:

- **Studio**: Lakshya
- **Location**: Americas, Canada
- **Area of Work**: Art
- **Service**: Create
- **Employment Type**: Freelance
- **Working Pattern**: Remote (Ontario, Quebec, or British Columbia only; West Coast hours required)


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