Technical Artist
2 weeks ago
At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in.
We are seeking a Technical Artist Contractor for our upcoming new game based on a major IP This person will collaborate with our art and engineering teams, developing and optimizing art workflows, tools, and rendering techniques to bring our characters and gameplay to life within immersive virtual worlds. This will be initially for a 4 month contract at approximately 30 hours per week with possibility of extension.
**During the contract, we expect you to be responsible for**:
- Work with the Team to Create and Improve Art Production Workflows, Tools, Pipelines, and Asset Optimization/Integration.
- Collaborate with artists to understand their needs and challenges in art production.
- Work with project managers and engineers to implement efficient art workflows and pipelines.
- Optimize and integrate assets for optimal performance and game engine compatibility.
- Develop Pipelines and Tools for the Team to automate tasks and enhance productivity.
- Collaborate with engineers to integrate tools into the existing production pipeline.
- Continuously evaluate and enhance existing tools and pipelines based on user feedback.
- Contribute to Render and Shading Techniques and Processes, including shader and material development.
- Research and Prototype Cutting-Edge Tools and Rendering Techniques.
- Find Creative Solutions to Realize Artistic Vision within technical constraints
**Your background**:
- Game industry experience, specifically in a technical artist role
- 2+ years of development experience in Unity and experience in Unity Scriptpin (C#)
- Comfortable with troubleshooting artist technical problems, knowledge of art optimization techniques
The typical monthly rate listed above is specific to contractors located in British Columbia. The hourly rate will be determined based on your knowledge, skills and experiences.
**About Kabam**
Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.
Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.
Founded in 2006, Kabam has studios and offices in Vancouver, Montreal and Charlottetown in Canada, Los Angeles and San Francisco in the United States, and in Seoul, South Korea. Kabam is a wholly-owned subsidiary of Netmarble Games.
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