Unreal Technical Artist
1 week ago
Scanline VFX, a Netflix Company, is an award-winning, global leader in the visual effects industry with studios in 7 core locations. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,400 made up of diverse nationalities from around the world. Underpinned by a commitment to innovation, Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.
Come and join an innovative and collaborative team and be challenged to do the best work of your career
- We currently offer hybrid, on-site and remote work opportunities._
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Scanline VFX, une compagnie de Netflix, est un leader mondial dans l'industrie des effets visuels réparti à travers 7 studios mondialement. Établie il y a plus de 30 ans, nous comptons aujourd'hui plus 1,400 employées dans notre équipe composée de diverses nationalités. Animé par l'innovation, Eyeline Studios, notre division de production virtuelle, repense la production du cinéma en temps réel en offrant aux créateurs une flexibilité inégalée.
Joignez-vous à notre équipe dynamique de classe mondiale
- Nous offrons actuellement des opportunités de travail hybrides, sur place et à distance._
Working with the real-time team and develop content for film, VR, and virtual production, the Unreal Technical Artist supports on-set virtual production to create immersive real-time experiences for film production.
**KEY RESPONSIBILITIES**:
- Designs levels and environments in Unreal
- Lights and shades assets in Unreal
- Uses particle systems to create stunning FX
- Helps the art team optimize assets for Unreal
- Creates procedural tools and workflows using Blueprints and Python
- Explores new workflows and technologies to enhance results
- Helps team debug issues and learn new methods
**QUALIFICATIONS & EXPERIENCE**:
- Bachelor's Degree or equivalent experience
- Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
- Minimum five (5) years of experience in scripted tools development
- Creative ability and artistic talent, demonstrated by previous work
- Exceptional technical skills, the ability to learn new software quickly, and a keenness to stay on the leading edge
- Strong willingness to grow, learn new methods, and share knowledge with others
- Ability to work and solve technical issues independently
- Ability to take direction positively, work well within a team, and thrives under the pressure of tight deadlines
- Excellent communication skills and an open mind
- Team player able to work in a collaborative and fast-paced environment
**SOFTWARE REQUIREMENTS**:
- Unreal
- 3ds Max
- Maya
- Houdini
- Python
**BENEFITS**
We offer extended medical, disability and dental insurance.
**APPLICATION**
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**AVANTAGES**
Nous offrons des assurances santé.
**APPLICATION
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