Creature/character Modeler
3 days ago
Scanline VFX, a Netflix Company, is an award-winning, global leader in the visual effects industry with studios in 7 core locations. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,400 made up of diverse nationalities from around the world. Underpinned by a commitment to innovation, Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.
Come and join an innovative and collaborative team and be challenged to do the best work of your career
Scanline VFX, une compagnie de Netflix, est un leader mondial dans l'industrie des effets visuels réparti à travers 7 studios mondialement. Établie il y a plus de 30 ans, nous comptons aujourd'hui plus 1,400 employées dans notre équipe composée de diverses nationalités. Animé par l'innovation, Eyeline Studios, notre division de production virtuelle, réimagine la production du cinéma en temps réel en offrant aux créateurs une flexibilité inégalée.
Joignez-vous à notre équipe dynamique de classe mondiale
Reporting to the Modeling Supervisor, the Creature Modeler will execute digital sculpting and poly modeling tasks for creating organic creatures and characters to be used in production with an emphasis on anatomy, photorealism, accuracy, detail, and function. Working within the in-house modeling pipeline in close collaboration with the creature TD and rigging departments, the Modeler is able to solve technical issues independently.
**KEY RESPONSABILITES**:
- Creates high-quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
- Creates creature/character blocking concepts in 3D as needed.
- Designs and implements high level conceptual to practical modeling
- Proactively recommends ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
- Maintains a positive relationship with all stakeholder departments; attends meetings as needed
- Works within the defined pipeline
- Ensures continuity and support other asset departments such as texture, lookdev, Generalists, and rigging
- Completes assigned tasks in a timely manner
**QUALIFICIATIONS & EXPERIENCE**:
- Minimum three (3) years of VFX experience modeling photorealistic assets for live-action feature films
- Excellent knowledge of animal and human anatomy
- Strong creative eye for organic form, function, and aesthetics
- Expert in Maya; could teach a class on how to use it and troubleshoot
- Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
- Excellent technical troubleshooting skills and problem-solving abilities
- Demonstrated ability to take a design from ambiguous to full design implementation
- Strong understanding of rigging process and displacement map workflow
- Experience working on creatures, digi doubles, topology and blend shapes (preferred)
- Eye for detail and able to QC own work to ensure the highest quality before handing off assets
- Excellent time management and prioritization skills; experience working under tight deadlines
- Strong written and verbal communication skills
- Team player who is able to work independently with mínimal supervision
**BENEFITS**
We offer extended medical, disability and dental insurance.
**AVANTAGES**
Nous offrons des assurances santé.
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