Environment Artist Halo Infinite Forge
6 days ago
SkyBox Labs is a game development studio that works on some of the world’s most iconic games. Our projects include working as a co-developer on Halo Infinite, projects in the Minecraft Universe, supporting the development of Magic: The Gathering Arena, supporting development of Fallout 76, and developing unannounced titles including partner projects and internal IP. As one of Vancouver’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people developing independent projects to a team of over 200+ engineers, artists, designers, producers, and more.
- Halo Infinite_ is looking for a new Environment Artist (Modeler) to join our growing
_Forge_ team. As a member of the
_Halo_ team, you will be working alongside a talented group of video game artists and developers at both SkyBox and our partner studios. Working as one, you'll be a part of creating something truly special.
The perfect person for this role values communication and collaboration. You know what goes into making a AAA game - and you're ready to create new art content, polish and fix art bugs, and occasionally support external artists through documentation and feedback.
**Responsibilities**:
- Create an immersive and compelling world and environment for _Halo Infinite Forge_
- Be part of the team of artists making _Halo _art as memorable as can be, by working with existing in-game and in-library assets, as well as creating new high-quality 3D environment assets, as needed
- Collaborate across disciplines such as art and design to improve world layouts
- Optimize assets, as needed, to ensure performance goals are met
**Qualifications**:
- At least 1-3 years of experience working as an Environment Artist or Modeler in game development
- Professional experience working on world layouts
- Competency working with Autodesk Maya (or an equivalent)
- Working knowledge of Physically Based Rendering (PBR) tools and techniques
- Strong knowledge of modern game asset development principles and process
- Proven experience using strong time management, collaboration, and communication skills to work effectively with a multidisciplinary team
- Nice-to-haves:_
- Solid technical skills with knowledge of game engines and how to export assets
- PC/Console AAA game development experience
- Familiarity creating skyboxes for large open worlds
- Optimization experience
**All applicants must submit a portfolio demonstrating relevant art skills to be considered.**
LI-HYBRID
**A Culture of Empowerment, Collaboration and Personal Growth**
Our studio’s success can be attributed to our culture of empowerment, collaboration and personal growth.
At SkyBox Labs, you can contribute to industry-leading titles, from legendary AAA franchises to independent IP, without compromising on culture. As a rapidly growing independent company, we maintain a ‘small studio’ feel with our flat structure, leading with authenticity, and fostering connection.
We relentlessly support your growth and development. From team building through personal interest groups and clubs to studio-wide knowledge sharing through learning lunches, and more formalized programs like SkyBox U, we support our team every step of the way.
One major thing that we’re proud of is that we’ve been able to grow to the studio that we are today while ultimately cultivating an environment of trust and mutual respect where you can thrive. We value our team members’ diverse backgrounds, hobbies, skills, and interests and we celebrate them This is demonstrated through our broad spectrum of social clubs: Join our soccer team, fitness group, or one of our many D&D groups - you can even start your own
**Work During COVID-19**
SkyBox Labs is proud to be an equal opportunity workplace, dedicated to pursuing and hiring a diverse workforce.
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