Pipeline / Assembly Artist

2 days ago


Montréal, Canada Mikros Animation Full time

Company Description

Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front end services through to final picture for feature, long-form episodic and traditional episodic animation. Thanks to our global capabilities, we adapt our scale to always serve every project in the best possible way.

We believe great animation is about making connections with real people. To ignite connection and to make images unforgettable, we unite with filmmakers to tell their stories. We embrace our clients’ creative ideas in our culture of collaboration, making our studios the home of the projects we are entrusted with. We help filmmakers define and develop their vision from script up to screen to make every project a unique one. We craft striking CG animation and we create characters that connect with audiences on an authentic and emotional level, at the highest creative quality and best price possible.

In less than ten years, Mikros Animation has contributed to ten released feature animations and to numerous high-quality episodic shows for the world’s best-known animation studios, either as creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob, and Super RTL. Our episodic content airs and streams globally, in over 180 countries.

**Job Description**:
Check the continuity of shots and sequences for the camera, location, assets and props throughout the pipeline Monitor new assets produced by the modelling department, update and replace as required; Work with TDs to quickly resolve any specific technical issues; Prepare Maya scenes for animation, lighting and rendering; Identify potential animation and FX collisions in order to report them to the appropriate department Complete Final Set Dress adjustments as requested by the artistic director

**Qualifications**:

- Motivated, able to prioritize and respect deadlines
- Autonomous and proactive in solving possible technical problems
- Comfortable working with others, across various departments
- Consistent and active understanding of Maya
- Knowledge of Shotgun and Katana is a plus
- Scripting in Python/Mel is also a plus
- French is an asset

The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:

- Junior
- Mid
- Senior
- Lead / Principal Artist

During our recruitment process we will be assessing where your skills and experience best fit.

Additional Information

Please click here to review our privacy notices for job applicants.

**TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER**
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