Game Play Animator

7 days ago


Vancouver, Canada Electronic Arts Full time

**About the Organization**: EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team that will shape the future of interactive entertainment and create the next great EA SPORTS game.

**About our team**: We are starting a new team composed of a mixture of veterans of EA/EA SPORTS and new talent from across industries. With some of the most valuable sports IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.

**About the role**: Animators are responsible for portraying movement and behavior. Animators must be able to create emotionally believable characters that allow game players to interact with the game, whether photo realistic or stylized, in a realistic and believable fashion.

**Your Responsibilities**:

- Design and develop animation features, in collaboration with the producers and software engineers
- Build and maintain complex animation trees using our proprietary Animation Toolkit.
- Contribute to designing animation components that can be shared across features and even across games.

**Your Qualifications**:

- Experienced CG character animator required
- Minimum 3 years of work experience
- Must possess excellent character animation skills
- Must have experience animating cameras, and a good eye for cinematics
- Must have a strong working knowledge of a 3D animation package (Maya, XSI etc.)
- Familiarity with Autodesk's Motionbuilder is preferred but not essential

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.


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