Assets Artist

4 days ago


Montréal, Canada People Can Fly Full time

**Company Description**
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Le **Projet Victoria** est un jeu d’action-aventure AAA non encore annoncé développé par notre équipe nord-américaine, avec le soutien des studios européens du Groupe PCF.

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

**Project Victoria** is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.
- Création de assets environnementales de haute qualité adaptées techniquement et artistiquement à l'univers du projet
- Modélisation et texturation des éléments de l'environnement en polyéthylène et en polypropylène. Il peut s'agir de simples accessoires ou de décors.
- Collaborer à des projets de R&D et à l'amélioration du pipeline et des flux de travail.
- S'assurer que les attentes en matière de qualité sont respectées tout au long des différentes phases de production
- Travailler en étroite collaboration avec les artistes de niveau, les concepteurs de niveau et les artistes conceptuels pour fournir des visuels d'environnement de haute qualité.
- Travailler en étroite collaboration avec l'artiste en chef de l'environnement pour créer une équipe d'art de l'environnement inclusive et collaborative.
- Soutenir les membres de l'équipe d'art environnemental par le partage des connaissances et le mentorat.
- Aider les producteurs à planifier le travail artistique sur l'environnement tout au long du développement.- Creating high quality environment assets suitable technically and artistically to the project universe
- Modeling and texturing high poly and low poly environment assets. These can range from simple props to hero set-pieces
- Collaborate on R&D projects and pipeline and workflows improvements
- Ensure quality expectations are met throughout the different production phases
- Work closely with level artists, level designers and concept artists to deliver high quality environment visuals
- Work closely with the Lead Environment Artist in building an inclusive and collaborative environment art team
- Support environment art team members through knowledge sharing and mentorsh


  • Assets Artist

    4 days ago


    Montréal, Canada peoplecanfly Full time

    Assets Artist (Environment) - Remote - Full-time - Project: Victoria - Department: Art - Location: CA, Montreal (Remote/Hybrid) **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and...


  • Montréal, Canada peoplecanfly Full time

    Principal Assets Artist (Environment) - Remote - Full-time - Project: Dagger - Department: Art - Location: CA, Montreal (Remote/Hybrid) **Company Description**: People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and...


  • Montréal, Canada People Can Fly Full time

    Company Description People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Founded in 2002, we made our mark on the shooter genre with titles such...


  • Montréal, Canada peoplecanfly Full time

    Principal Assets Artist - Remote - Full-time - Project: Bifrost - Department: Art - Location: CA, Montreal (Remote/Hybrid) **Company Description**: People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en...

  • Vfx Artist

    1 week ago


    Montréal, Canada KRAFTON Montreal Studio Full time

    English will follow below. **Description d’emploi**: En tant qu'artiste VFX, vous serez responsable de créer et de mettre en place des effets visuels époustouflants en temps réel dans le jeu. Vous donnerez vie à la vision de l'équipe de conception en ce qui concerne les effets spéciaux. **Ce que vous ferez**: - Créez des effets visuels (VFX) en...

  • Environment Artist

    1 week ago


    Montréal, Canada Ubisoft Full time

    **Job Description**: As an Environment Artist (Level Artist) at Ubi MTL, you'll create captivating 3D environments within an immersive world waiting to be explored. You will be an environment architect, a visual storyteller, and an experience maker wrapped into one. Be it in a level, side mission, or piece of an open-world map, you assemble and position key...

  • Lookdev Artist

    7 days ago


    Montréal, Canada Rodeo FX Full time

    Company Description As a company founded and run by an artist, it's our mission to provide talented artists with the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment. **Job Description**: The Lookdev Artist creates shading to ensure that models and textures are combined into hyper-realistic assets,...

  • Artiste Vfx

    4 days ago


    Montréal, Canada Eidos Montréal Full time

    // ENGLISH VERSION WILL FOLLOW // **ARTISTE VFX** **Relève de : Artiste VFX en Chef** **Permanent - Temps-Plein** **L’équipe** Dans le monde captivant des jeux vidéo où l'imagination n'a pas de limite, il existe un domaine artistique qui transcende les frontières de la réalité : les effets visuels (VFX). Es-tu prêt.e à rejoindre une équipe...

  • Vfx Artist

    6 days ago


    Montréal, Canada Eidos-Montréal Full time

    **REPORTS TO**: LEAD VFX ARTIST THE TEAM In the captivating world of video games, where the imagination knows no bounds, there's an artistic field that transcends the boundaries of reality: visual effects (VFX). Are you ready to join a team of talented creators, where you can bring to life fantastic worlds and incredible visual experiences that will amaze...


  • Montréal, Canada Cirque du Soleil Full time

    **Artistic Casting Advisor** - Temporary Position - 12 months_ We have a place for individuals with a distinct penchant for ensuring the smooth operation of our shows and events, for conceiving remarkable products, for putting their ingenuity at the service of their team, and for contributing to the enhancement of their expertise and the development of...