Cg Pipeline Td

3 days ago


Toronto, Canada Company3 Full time

**This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team.**The Company will only contact applicants who are selected for further consideration about potential future opportunities.**

**Business Unit**: Powerhouse VFX
**Position**: CG Pipeline TD
**Location**: Toronto, ON (Remote)
- **Pay Range**: $80,000 - $120,000 CAD annually

***:
The CG Pipeline TD is a key technical role responsible for the direction, development, and maintenance of software tools and the overall CG pipeline in a fast-paced feature film visual effects production environment. This role provides critical front-line support and troubleshooting to artists, ensuring their efficiency. The Senior Pipeline TD works closely with show CG Supervisors for day-to-day priorities, with a primary focus on Houdini-centric workflows and broader CG departmental integration, including R&D into Unreal Engine, USD, and cloud rendering.

**MAIN DUTIES**:
The CG Pipeline TD will primarily direct, develop, and maintain software tools and the CG pipeline, with a focus on Houdini and its integration. They will develop the CG workflow across departments, emphasizing long-term best practices and scaling capacity, as well as lead the development, testing, and support of virtual workstations and cloud rendering workflows in Linux environment. They will drive and develop USD (Universal Scene Description) and Solaris adoption within the pipeline, develop pipeline and asset management tools to meet immediate production demands, ensuring facility-wide consistency, and provide front-line production support across various disciplines, troubleshooting pipeline tools within assets and shots. They will identify day-to-day priorities in conjunction with show supervisors and act autonomously on complex pipeline tools requiring a broad understanding of the larger pipeline. They will also be responsible for the following:

- Collaborate with VFX Supervisors, CG Supervisor, other pipeline TDs, engineers, and department heads on tool development.
- Lead and mentor junior pipeline TDs.
- Test and validate tools and techniques in production, working closely with the pipeline team on software releases.
- Act as a resource for show production staff for complex, urgent technical problems.
- Work on projects improving the efficiency of asset setup, caching, and shot-data handoff across the entire pipeline.
- Guide Pipeline Engineers and R&D with debugging technical issues.
- Develop comprehensive knowledge of software and systems, contributing to evolving production standards and conventions.
- Update documentation for the pipeline and tools to reflect changes.
- May be required to perform work as CG artist on the box.
- CG Generalist Skills: Proficiency in modeling, texturing, rigging, animation, and rendering. Ability to work across multiple CG disciplines and software packages.
- Strong understanding of the entire 3D production pipeline from a generalist perspective.
- CG FX skills: requiring a strong understanding of FX simulation techniques (liquid, particle, rigid-body, cloth, hair, fire, smoke, water, clouds, explosions), an eye for detail, timing, and scale, and the ability to collaborate.

**WHAT YOU BRING**:

- Familiarity with Flow aka ShotGrid, including interactive use and API knowledge (Flow Toolkit/SGTK experience is a plus).
- Experience with Windows and Linux development environments.
- Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
- Basic understanding of source control software (e.g., GIT).
- Experience with production database systems.
- (If FX Artist work is required): Working knowledge of Nuke, RV, and Flow. Experience in high-end CG is preferred.

**ABOUT THE COMPANY**:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.

**Diversity and Inclusion at Company 3**:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
- The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within th


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