Lead Environment Artist
2 weeks ago
Our Navigator Games team is growing While continuing to develop our premier mobile RPG, Iron Maiden: Legacy of the Beast, we’ve partnered with Square Enix London Mobile to bring Avatar: the Last Airbender to the mobile universe We are looking to expand upon our existing talent to bring stylized worlds and characters to life through immersive gameplay.
We are looking for an Intermediate to Senior 3D Environment Artist that can drive the creation of environments for our next game. We are looking for someone who can take ownership of the craft and starting from concept holistically create everything that will make up the final scene; from modeling, surfacing, lighting, scene assembly and optimization.
**WHAT THE JOB ENTAILS**:
- Create engaging and exciting 3D environments and props with strong visual composition
- Demonstrate self-directed proficiency in environmental, organic and hard surface modeling and surfacing techniques with a focus on stylized content.
- Work closely with the art and design team to ensure all game environments adhere to concept designs and branding guidelines.
- Submit work in progress for regular review and incorporate feedback in revisions.
- Clearly document workflows that will be used by internal and external teams, experience with Jira and Confluence a plus.
- Provide asset lists, breakdowns, delivery specifications and time estimates to a project manager to help ensure external assets arrive on-time, at expected quality.
- Evaluate outsourced assets as they are delivered to make sure they meet quality standards in conjunction with the Art Director. Integrate outsourced assets into environments as needed.
- Reviews work for quality and carries out various supervisory responsibilities.
- Be proactive in finding answers and able to clearly communicate direction to the team
- Participate in production and art team meetings, brainstorming, art reviews, critiques;
- Keep up to date on the latest industry standard tools, workflows, and techniques;
- Deliver artwork and elements within deadlines set by production.
**HOW WE'LL KNOW YOU'RE A FIT FOR THE JOB**:
- 4+ years experience as an environment artist in the video game industry
- Post secondary education in art, animation or a related field
- Excellent understanding of light, shade, color, and detail when creating game materials, models and final scenes.
- Experience and passion for stylized game art.
- The ability to create 3D environments that have a painterly quality
- Demonstrate a proficiency with Maya, Substance Painter and Substance Designer.
- Experience in Unity an asset
- Self-motivated, collaborative attitude in a team environment
- Strong attention to detail
- Excellent communication, interpersonal, time management and organizational skills
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