3D Artist- Environments
2 days ago
**3D ARTIST - ENVIRONMENTS**
**Overview**
Secret Location is seeking a **3D Artist** to join the creative team for a new location-based experiential project. Utilizing projection mapping and interaction tracking, the project will push creative and technical boundaries to deliver a unique audience experience. We are seeking an artist who is comfortable working in new formats, can join in troubleshooting problems in a team setting, take ownership of their tasks and bring something from concept to completion.
**Responsibilities**
Create and implement 3D environment artwork for the immersive experience, including:
- Model, surface, and texture props and environments
- Integrate assets into Unreal Engine projects
- Optimize assets in-engine to improve performance of the experience
- Commit and maintain work on a source control and asset management server
- Define and maintain a consistent and high-quality visual style, in line with art direction
- Animation and Sequencer setup for in-engine animation of props and environmental assets
- Collaborate closely with art director, technical lead, and developers
- Actively participate in team standups, status meetings and review presentations
- Incorporate feedback from review sessions with project leads
- Work according to project tasks and timelines assigned by the project manager
- Collaborate with creative and technical leads to maintain an art pipeline that supports and pushes the visual quality of the project
- Help identify bottlenecks in the project art pipeline and work to improve them
**Experience **Required
- Intermediate level: 2-3 years' experience as a 3D artist
- Portfolio and/or demo reel showcasing 3D environment artwork experience
- Strong knowledge of one or more major 3D packages, such as: Max, Maya, Blender, ZBrush and/or MudBox
- Experience creating assets in real-time engines (Unity, Unreal)
- Strong UV, texturing, and digital painting skills
- Some experience with graph-based material and texture creation, such as: Substance Designer, Unreal Material Editor
- Broad knowledge across 3D art disciplines including modeling, lighting and surfacing
- Broad understanding of 3D graphics principles and techniques
- Understanding of art fundamentals including color theory, drawing and painting
**Nice-to-Have Experience**
- Experience with VR, game or experiential 3D production pipelines
- Experience with creating immersive, interactive, projection mapping or AR-based content
- Familiarity with Unreal Engine's animation and Sequencer tools
- Familiarity with physically based rendering (PBR) workflow and integration
- Experience working with particle systems
- Knowledge of both hard surface and organic modelling workflows
- Experience creating optimized UV Layouts
- Knowledge of the technical constraints relating to real time game or experience development
- Experience with use of Github and Sourcetree (or similar) for build management and version control
**Tools: Software**
- Unreal Engine v4.27+
- 3D artwork packages, such as: Max, Maya, Blender, ZBrush and/or MudBox
- Github, Sourcetree
- Google Workspace, Slack and project management software, such as: Asana, Jira/Confluence or Notion
**Tools: Equipment**
- Computer (GTX 10-series GPU or better, Windows 10+)
- Webcam and headphones, for video calls
**Duration / Hours**
- 3-month contract with possibility to extend
- 40 hours / week
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3D Artist- Environments
2 days ago
Toronto, Canada Secret Location Full time**3D ARTIST - ENVIRONMENTS** **Overview** Secret Location is seeking a **3D Artist** to join the creative team for a new location-based experiential project. Utilizing projection mapping and interaction tracking, the project will push creative and technical boundaries to deliver a unique audience experience. We are seeking an artist who is comfortable...
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