2d/3D Animation
1 week ago
Instructor - 2D/3D Animation & Digital Arts Program
**Location**: Maritime Business College, Halifax, Nova Scotia
About Us
Founded in 1899, **Maritime Business College** is the second-oldest private career college in Canada. Recently re-located to our historic neighbourhood in downtown Halifax—the cultural heart of Atlantic Canada—we are entering an exciting new phase of growth. To support this expansion, we are seeking dedicated and creative instructors to join our faculty team.
About the Program
Our **2D/3D Animation and Digital Arts Program** is an intensive, hands-on two-year diploma designed to prepare students for careers in animation, game art, and digital media. Delivered through eight modules and enhanced study projects, the curriculum blends traditional and digital art, technical proficiency in industry-standard tools, and professional career readiness.
Key areas include:
- Drawing, storyboarding, and design fundamentals
- 2D/3D animation, rigging, and technical art
- Game art and environment asset creation (Unity/Unreal pipelines)
- Digital sculpting, texturing, lighting, and rendering
- Professional development, branding, and portfolio/demo reel production
The program operates on an innovative overlapping teaching model, offering two entry points per year. Students also complete **200 hours of On-the-Job Training (OJT)** to gain valuable industry experience.
Position Overview
- Deliver instruction across the animation and digital arts pipeline
- Provide mentorship and professional guidance
- Help ensure graduates are equipped with the technical skills and career readiness to succeed in animation, gaming, and visual effects
This role also carries responsibility for:
- Keeping curriculum current with industry standards
- Preparing documentation for periodic program re-approvals (typically every five years)
- Promoting the program and supporting student enrolment growth
- Building and maintaining industry partnerships
The position is based on an **annualised average of 32 hours per week**. Peak periods may require additional hours, while off-peak periods may require fewer; a _time-off-in-lieu_ policy applies. Job-sharing arrangements will be considered for two compatible applicants.
Key Responsibilities
- Provide hands-on lab support and project-based mentorship
- Guide students through critiques, feedback sessions, and art direction
- Stay current with industry practices, software, and pipelines
- Support students in preparing for OJT placements and employment
- Maintain accurate student records and documentation for program approvals
- Promote the program and contribute to student recruitment
- Cultivate and sustain positive relationships with industry partners
**Qualifications**:
- Diploma or Degree in Animation, Digital Arts, Game Art, VFX, or related discipline
- Minimum **3-5 years of professional experience** in animation, gaming, film, or digital media production
- Technical proficiency with:
- Autodesk Maya
- Adobe Creative Cloud (Photoshop, Animate, After Effects, Illustrator)
- ZBrush
- Substance 3D Suite (Painter, Designer)
- Unity and/or Unreal Engine
- Toon Boom Harmony
- Marmoset Toolbag
- GitHub (asset/version management) considered an asset
- Strong knowledge of anatomy, design principles, animation techniques, and production workflows
- Previous teaching, training, or mentoring experience considered a strong asset
Personal Attributes
- Passion for student success and development
- Excellent communication and critique skills
- Familiarity with both traditional and digital art workflows
- Professional-level portfolio or demo reel
- Awareness of current industry trends, tools, and practices
- Collaborative, team-oriented mindset
What We Offer
- Opportunity to shape the next generation of animators and digital artists
- Creative and collaborative teaching environment
- Access to cutting-edge software and tools
- Paid vacation plus campus closure periods
- Competitive compensation, commensurate with experience
How to Apply
- A cover letter outlining your **teaching philosophy** and **industry experience**:
- A current CV highlighting relevant skills and experience
- A link to your **portfolio/demo reel** showcasing professional work
Pay: $60,000.00-$80,000.00 per year
Work Location: In person
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