Texture Artist

22 hours ago


Toronto, Canada Ubisoft Full time

Job DescriptionAs a Texture Artist at Ubisoft Toronto, you will bring immersive and realistic 3D worlds to life by creating and applying textures that enhance visual storytelling. You’ll craft texture sets that unify and elevate the overall gameplay environment, ensuring they meet artistic, technical, and performance goals while adapting to new tools and workflows.What you’ll doCollaborate with the art team to understand the project’s artistic vision and determine texture prioritiesResearch and collect visual references to develop a consistent and high‑quality texture languageApply physically based rendering (PBR) workflows to create realistic materialsPartner closely with level artists to identify environment texture needsCreate textures from scratch, reference images, or scans, and organize them in a texture libraryWork with modelers and level artists to select suitable textures and assist in accurate 3D mappingBalance artistic quality with performance budgets and technical constraintsDocument processes, share tips, and capture best practices for easy referenceIterate and optimize textures based on feedback from cross‑disciplinary teamsBake textures from high‑resolution meshes and plan texture atlases with basic modeling skillsQualificationsWhat you bring to the teamSkill in basic modeling and the ability to create texture breakdowns for asset setsProficiency in tools such as Substance Designer and familiarity with 3D software (3ds Max, Blender, Houdini, ZBrush, Maya) and game engines like Unreal EngineStrong art fundamentals, including lighting, composition, proportion, and color theorySolid understanding of PBR workflows and game production constraintsPassion for materials, textures, and immersive worldbuildingGood sense of scale and ability to maintain visual consistency across environmentsKnowledge of the game environment creation processStrong communication and presentation abilitiesEffective time‑management skills and openness to feedbackBasic shader skills, including work with layered material systemsWhat to send our wayYour CV highlighting relevant skills and experiencesA portfolio showcasing texture work, material creation, and related projects



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