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Lead Texture Artist
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Vancouver, Canada Industrial Light & Magic Full time**Position Summary**: We are looking for a Lead Texture Artist to create the textures, colours, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production. **What You’ll Do**: - Work unaccompanied and with production team (VFX Supervisor, Texture Supervisor) at an advanced level to execute the...
Senior Texture Artist
3 weeks ago
Résumé du poste: Position SummaryWe are looking for a phenomenal teammate to join our Texture team. The Senior Texture Artist is responsible for creating the textures, colours, and organic surface qualities needed in the completion of CG creatures and hard-surface models used in production.At ILM, we believe a good idea is a good idea, regardless of where it comes from Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking forILM strives to be an inclusive environment, and the Texture team embraces promising individuals with a variety backgrounds and experiences.What You’ll DoWorks independently and with production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to implement the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environmentsParticipates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basisMentors junior and mid-level ArtistsMaintains or exceeds consistent level of productivity while meeting scheduled targets and producing high quality workWhat We’re Looking ForAt least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of educationProficient in Maya, Mari, Zbrush, Photoshop and UV unwrapping toolsAbility to navigate complex pipelinesStrong attention to detailAbility to learn quickly and assimilate new informationExcellent interpersonal and organizational skillsModeling, Groom, and Look Development knowledge are plusesKatana and Houdini experience are plusesFeature Animation experience is a plusAs part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.JoinILMThe hiring range for this position in Vancouver is C110,600 to C$141,500 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.