Modeling & Texturing Artist (On-site)

2 weeks ago


Vancouver, Canada ICON Creative Studio Full time

**Company Overview**

ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content.

Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects.

We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen.

**Why work at ICON?**
- Collaborate on top-tier feature and episodic CG franchises for major streaming platforms, including Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+.
- Be part of a diverse team of artists from around the globe who have joined us here in British Columbia.
- Work with the latest tools and software, ensuring you're always equipped to do your best work.
- Be part of a studio that upholds a premium standard of quality across all productions, putting every resource into what’s on-screen.
- Enjoy flexibility, autonomy, and a supportive workplace culture.
- Access direct deposit and a generous benefits package.
- Grow with us through continuous learning opportunities, mentorship, and empowering you to achieve your professional goals.

**Junior Modeling / Texturing Artist**

**Job Overview**

**Key Responsibilities**
- Create high-quality 3D models and textures for characters, props, and environments based on project requirements.
- Collaborate with senior artists to learn and refine modeling techniques and best practices.
- Learn to create textures that complement the visual style of 3D models.
- Review and revise work based on feedback from senior artists to meet project specifications and quality standards.
- Participate in regular team critiques to enhance skills and maintain a high level of quality.
- Communicate effectively with team members to understand project goals and requirements.
- Actively participate in team discussions and contribute ideas to the artistic vision of the project.
- Stay updated on industry trends and emerging tools in 3D modeling and texturing.
- Seek guidance and actively participate in training opportunities to enhance skills and knowledge.

**Qualifications**
- Must be proficient in relevant software including Maya,Photoshop, Substance Painter and Zbrush
- Experience with Arnold, Bifrost, Mari a big plus
- Good understanding of topology and UV creation
- Assist with R & D development for new assets
- Excellent communication and organizational skills
- Motivated to learn and develop new skills through a pipeline workflow

**Intermediate Modeling / Texturing Artist**

**Job Overview**

As an Intermediate Modeling and Texturing Artist, you will play a crucial role in the creation of high-quality 3D models and textures for various projects. Working closely with our art and design teams, you will contribute to the visual aesthetics of our products, ensuring they meet the highest standards of realism and artistic vision.

**Key Responsibilities**
- Create detailed and accurate 3D models based on concept art, reference images, or design specifications.
- Collaborate with the art and design teams to ensure the models align with the project's visual style and technical requirements.
- Develop high-quality textures that enhance the visual appeal of 3D models.
- Conduct thorough reviews of own work to ensure it meets project specifications, quality standards, and deadlines.
- Collaborate with other artists and provide constructive feedback to maintain a high level of quality across the entire art pipeline.
- Contribute to the continuous improvement of workflows and processes within the art department.

**Qualifications**
- Proficiency in Maya
- Must be proficient in relevant software including Maya,Photoshop, Substance Painter and Zbrush
- Experience with Bifrost, Houdini, Blender, Substance Designer, Mari a big plus
- Good understanding of topology and UV creation
- Able to adapt to different styles and treatments to match client expectations
- Assist with R & D development for new assets
- Excellent communication and organizational skills
- CG modeling/texturing experience creating and texturing models in Maya
- CG modeling/texturing experience required working in an Animation, Gaming, or Digital Visual Effects Studio.
- Scripting ability in relevant languages including Python highly desirable

**Senior Modeling / Texturing Artis**t**

**Job Overview**

Elevate our creative endeavors as a Senior Modeling/Texturing Artist in our Animation/Modeling team. As a seasoned professional, you will take a lead role in crafting exceptional 3D models and textures, contributing to the visual brilliance of our p



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