Technical Artist

2 days ago


Montreal, Quebec, Canada Compulsion Games Full time
Technical Artist Opportunity

We are seeking a skilled Technical Artist to join our team at Compulsion Games, a first-party game studio and subsidiary of Microsoft's Xbox Game Studios. As a Technical Artist, you will play a crucial role in supporting and participating in various technical and art activities that benefit the studio and our players.

About the Role

We expect you to be passionate about solving technical and artistic problems, with a strong understanding of how things work under the hood. This includes optimization, memory management, and working with different art teams (Environment, characters, VFX, lighting...). You will have some experience in the game industry, preferably working with PC and/or Console Games, and be able to adapt to each phase of a project.

Key Responsibilities
  • Collaborate with art teams to develop and implement technical solutions that meet artistic vision.
  • Optimize game performance and memory usage, ensuring a seamless player experience.
  • Develop and maintain game assets, including 3D models, textures, and shaders.
  • Work closely with the Art director and Tech director to ensure technical solutions align with artistic goals.
  • Stay up-to-date with industry trends and best practices in game development.
Requirements
  • Experience working in the game industry, preferably with PC and/or Console Games.
  • Strong understanding of game development pipelines and workflows.
  • Proficiency in programming languages such as C++, Java, or Python.
  • Experience with game engines such as Unreal Engine or Unity.
  • Strong communication and collaboration skills.
What We Offer

We offer a contract (6 Months FTC) role with full-remote setups globally. Our team is passionate about creating high-quality games, and we value diversity and accessibility. If you are a talented Technical Artist looking for a new challenge, we encourage you to apply.


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