Game Engine Programmer
1 month ago
Warner Bros. Discovery is a global media and entertainment company that offers a diverse portfolio of content, brands, and franchises across television, film, streaming, and gaming.
About WB Games MontréalWB Games Montréal is a division of Warner Bros. Interactive Entertainment (WBIE) that specializes in creating AAA experiences across all platforms.
Job DescriptionWe are seeking an experienced Engine Programmer to join our team at Monolith Productions. As a key member of our core framework team, you will work on our proprietary game engine, collaborating closely with design and art to build core gameplay experiences.
Responsibilities:
- Write C++ code in a data-driven, proprietary engine.
- Collaborate closely with design and art to build core gameplay experiences.
- Work with team leadership to breakdown feature work into actionable, schedulable steps.
- Write concise documentation for code and complex systems.
Experience:
- 2+ years of experience as a programmer working in C++.
- Experience working and debugging in a well-known IDE, such as Visual Studio or Rider.
Skills & Knowledge:
- Excellent communication, interpersonal, and organizational skills.
- Understanding of common game development concepts and systems.
- Prior experience working in a 3D game engine (Proprietary, Unreal, Unity, etc.).
Bonus Points (desired but not required):
- Understanding of mathematics concepts commonly used in gaming, including linear algebra and trigonometry.
- Experience helping maintain a live software product or game.
- Experience developing for console platforms (Xbox, PS, etc.)
- Experience working in agile processes, such as Scrum.
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