Game Engine Programmer

1 month ago


Montreal, Quebec, Canada Jobs for Humanity Full time
Job Title: Programmer (Engine) - Assassin's Creed projects

At Ubisoft Montreal, we strive to deliver exceptional gaming experiences that immerse our audience in rich, vibrant worlds. As a key member of our team, you will play a crucial role in maintaining and optimizing our game engines, ensuring they stay at the forefront of technology.

Key Responsibilities:
  • Maintain and optimize the game engine to stay current with the latest technological advancements.
  • Collaborate with various teams to optimize interaction between game engine systems.
  • Develop and implement low-level systems, such as loading/streaming, memory management, and platform-specific systems.
  • Share knowledge with studio teams and serve as a resource contact for programmers.
  • Analyze and debug performance issues, proposing well-adapted optimizations.
Requirements:
  • General understanding of modern game engine architecture.
  • Knowledge of different hardware architectures (e.g., Intel, AMD, Xbox, PlayStation).
  • Experience in C++ programming and knowledge of assembly language.
  • Solid knowledge of multi-threaded programming and synchronization mechanisms.
  • Ability to analyze and synthesize existing systems.
  • Computer science or computer engineering degree or equivalent training.
  • Attention to detail and strong communication skills.
What to Expect:

We are looking for a skilled programmer to join our team. If you have a strong background in game engine development and a passion for optimization, we encourage you to apply. Please submit your CV highlighting your education, experience, and skills.



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