Senior Hard Surface Artist

2 weeks ago


Vancouver, British Columbia, Canada Electronic Arts Full time

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve.

At Electronic Arts, you'll have the opportunity to work on critically acclaimed multi-platform games such as Alexandria, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor, and Medal of Honor: Above and Beyond.

The role of Senior Hard Surface Artist is an exciting opportunity to join our External Development Department and contribute to the development of high-quality game content. As a senior artist, you will be responsible for leading and guiding external art teams on visual quality, technical specifications, process and workflows.

In this position, you will:

  • Align with game team partners on high-level vision and direction.
  • Lead, guide and educate external art teams on visual quality, technical specifications, process and workflows.
  • Owning the quality control of incoming assets and managing feedback and approvals.
  • Assist Ex Dev ADs in internal outsourcing (OS) training, as well as defining and documenting OS best practices.
  • Coordinate with Ex Dev Management on addressing vendor gaps, quality issues, scheduling or changes in scope.
  • Create and critique briefs and production packages for OS Production.
  • Publish and integrate external content on an as needed basis.

To succeed in this role, you will need:

  • An experienced eye for artistic quality and detail with the ability to breakdown and communicate complex feedback and art direction clearly using visual, verbal, and written medium.
  • The patience, temperament, and creative-thinking, and communicative adaptability required to help ensure constant alignment with external partners often separated by distance, language, and cultural aspects.
  • Experience working with external service providers.
  • The best people skills. Empathy for fixing the problems of others, whether internal Respawn or external partners, and respect for others' time.
  • 3-5 years of AAA game experience.
  • 3D Generalist sensibilities with the ability to constructively evaluate and critique characters, weapons, vehicles, props, and environment assets and expert knowledge of foundational art principles.

Base salary ranges for this position are as follows:

  • British Columbia (depending on location): $89,300 - $123,000 CAN Annually
  • California (depending on location): $103,200 - $145,600 USD Annually

We offer a comprehensive package of benefits including paid time off, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer vacation pay, extended health/dental/vision coverage, life insurance, disability insurance, retirement plan, and certain roles may also be eligible for bonus and equity.



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