Machine Learning Engineer for Animation

6 days ago


Montreal, Quebec, Canada Ubisoft Full time

About the Role:

Ubisoft is seeking a highly skilled and experienced professional to join our animation team as a Senior Animation Technologist. This role will focus on industrializing machine learning (ML) techniques into our animation technology stacks, revolutionizing how we make animation as a studio.

Key Responsibilities:

  • Analyze existing animation tech stacks and propose novel approaches using machine learning techniques.
  • Stay up-to-date with current industry developments in ML and share knowledge with animation leadership.
  • Execute and contribute to the existing animation roadmap for the animation team.
  • Work collaboratively with a diverse full-stack animation team to develop pragmatic ML techniques for animation technology stacks.
  • Develop ML solutions for problem-solving across various domains, thinking outside the animation domain.
  • Collaborate with cross-functional teams to integrate ML-based techniques into our animation technology stacks.

Requirements:

  • Masters or PhD in a machine learning software engineering field or equivalent industry experience.
  • Undergraduate degree in computer science or significant industry experience.
  • Strong 3D mathematics and calculus skills.
  • Experience with modern game engines (Unreal/Unity).
  • Understanding of current novel and standard runtime and offline animation techniques for games and film.
  • Understanding of state-of-the-art machine learning topics (VAEs, NERFs, GANs, etc.).
  • C++ experience.

About Ubisoft:

Ubisoft is a global leader in the video game industry, with a diverse team of 19,000 people across 30 countries. We are committed to enriching the lives of players through original and memorable gaming experiences. We believe in the importance of diversity and inclusion, and we strive to create a workplace that is respectful and inclusive for all.



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