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Programmer for Machine Learning in Animation
2 months ago
About the Role:
We are seeking a highly skilled Machine Learning Animation Specialist to join our team at Ubisoft Entertainment. As a key member of our animation team, you will be responsible for analyzing our existing animation tech stack and proposing novel approaches using machine learning techniques.
Key Responsibilities:
- Analyze existing animation tech stack and propose and implement novel approaches using machine learning techniques.
- Stay on top of the current industry developments in machine learning and bring them to the animation leadership for knowledge sharing.
- Execute and contribute to the existing animation roadmap for the animation team.
- Work as part of a diverse full stack animation team to revolutionize how we make animation as a studio by industrializing pragmatic machine learning techniques into our animation technology stacks.
- Able to think outside of the animation domain and provide machine learning solutions into other domains for problem solving.
Requirements:
- Masters or PhD in a machine learning software engineering field (or equivalent industry experience).
- Undergraduate degree in computer science (or significant industry experience).
- Strong 3D mathematics and calculus.
- Experience with modern game engines (Unreal / Unity).
- Understanding of current novel and standard runtime and offline animation techniques for games and film.
- Understanding of state-of-the-art machine learning topics (VAEs, NERFs, GANs, etc.).
- A passion for animation in games.
- C++ experience.
About Ubisoft Entertainment:
Ubisoft Entertainment is a global leader in the video game industry, with a diverse team of 19,000 people spread across more than 30 countries. We are committed to enriching the lives of players through original and memorable gaming experiences. We believe that diversity of backgrounds and perspectives is crucial for creating worlds that allow everyone to thrive and express themselves.