Gameplay Modes Senior Software Engineer

4 weeks ago


Victoria, British Columbia, Canada Electronic Arts Full time
Job Summary

We are seeking a highly skilled Gameplay Modes Senior Software Engineer to join our team at Electronic Arts. As a key member of our gameplay team, you will be responsible for designing and implementing gameplay systems that bring our games to life.

Responsibilities

Design and develop gameplay systems that meet the needs of our games
Collaborate with artists and designers to bring their vision to life
Mentor and lead a team of developers to ensure the success of our gameplay systems
Prototype new mechanics to test and refine gameplay ideas
Develop tools and workflows to improve game development efficiency
Work with our proprietary engine to develop shareable code and interface correctly with the engine

Requirements

Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
7+ years experience with C++ and experience in object-oriented design and implementation
Knowledge of good software programming practices
Understanding of multi-threaded architectures and synchronization principles
Excellent debugging experience using tools to help debug
Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages (C#, Java)
Knowledge in a second field, such as physics or mathematics
Familiar with basic game development technologies such as Perforce, Visual Studio

About Electronic Arts

Electronic Arts is a leading game development company that is passionate about creating engaging and immersive gaming experiences. We are committed to fostering a collaborative and inclusive work environment that empowers our employees to thrive. If you are a motivated and talented individual who is passionate about game development, we encourage you to apply for this exciting opportunity.

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