Game Environment Architect

4 weeks ago


Montreal, Quebec, Canada Hasbro Full time
Level Designer

We are seeking a skilled Level Designer to join our team at Wizards of the Coast, a subsidiary of Hasbro. As a Level Designer, you will play a crucial role in shaping the expansive and immersive worlds featured in our upcoming AAA title.

Key Responsibilities:
  • Collaborate with the narrative and art teams to understand and implement the overall narrative, gameplay, and artistic vision into cohesive game worlds.
  • Design and iterate on the layout, geography, and aesthetics of our game levels, ensuring a harmonious blend of visual storytelling and gameplay.
  • Work closely with artists to integrate environmental storytelling elements and maintain visual consistency with the game's overarching art direction.
  • Implement and refine gameplay mechanics within the game world, ensuring a holistic, emergent, and engaging player experience.
Requirements:
  • 5+ years of game industry experience as a level designer.
  • Experience with narrative design and world design is a plus.
  • Good understanding of space, flow, and pacing.
  • Good grasp on environmental storytelling, level design principles, and interactive world-building.
  • Ability to adapt and be flexible in a dynamic environment.
  • Passion for video games and a deep understanding of current industry trends.
  • Unreal Engine 5 is a plus.
  • Excellent communication skills in French and English.

We are an Equal Opportunity Employer. We commit to offering equal working chances to every individual, without regard to age, sex, sexual orientation, physical disability, country origin, religion, citizenship, native country, or any other possible particularities. We believe in a respectful and open-minded work environment, where everyone can fully contribute to the organization's development.



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