Physics Gameplay Programmer

4 weeks ago


Montreal, Quebec, Canada zeroG - AI in Aviation Full time
About the Role

We are seeking a highly skilled Physics Gameplay Programmer to join our team at Quantic Dream. As a key member of our R&D department, you will contribute to the development of our physics engine and collision system for our next ambitious productions.

Responsibilities
  • Collaborate with the Game Designer and Engine Engineers to design and implement dynamic collisions and detection functionalities in a network context;
  • Work closely with the gameplay and network programmers to ensure proper functioning with other game components;
  • Design, improve, and test features that enable a simple and efficient physics simulation and detection system;
  • Communicate and coordinate with the creative teams to ensure seamless integration of physics-related features.
Requirements
  • Degree in computer science, physics, mathematics, or equivalent degree;
  • Between 2 and 5 years of experience in video game development, with a focus on multiplayer titles;
  • Strong understanding of the laws of physics related to dynamics;
  • Analytical, synthesis, and optimization skills;
  • Proficiency in C++ and experience with game development engines;
  • Rigor, initiative, and a proactive approach to problem-solving;
  • Excellent communication and interpersonal skills to interact with various team members.
About Quantic Dream

Quantic Dream is a renowned video game studio founded in 1997 by David Cage. We are committed to creating immersive and interactive experiences that push the boundaries of storytelling in video games. Our team reflects our commitment to diversity and equal opportunity, and we strive to create a welcoming and inclusive environment for all employees.

For more information, please visit our official website: http://www.quanticdream.com



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