Technical Artist
4 weeks ago
About the Role:
We are seeking a skilled Technical Artist to join our team at Electronic Arts. As a Technical Artist, you will be responsible for designing, developing, and maintaining custom tools for content creation workflows. You will work closely with our Worlds Team, Product Owner, and Technical Director to deliver high-quality tools that meet the needs of our artists and engineers.
Key Responsibilities:
* Design and develop user-friendly tools, efficient pipelines, and optimal workflows for content creation
* Gather user requirements, implement, debug, test, and maintain quality code
* Collaborate with partners, including artists and engineers, to develop tools and workflows
Requirements:
* Strong experience with Houdini, Maya, Python, and familiarity with game engines (Unreal, Frostbite, Unity, etc.)
* 3+ years of experience with developing content creation tools and/or workflows
* Knowledge of content creation (e.g. modeling, shading) and software engineering best practices (e.g. design patterns, object-oriented design)
* Experience working on a project in collaboration with a variety of roles, including game teams, artists, engineers, Technical Directors, and Art Directors
What We Offer:
* Competitive salary and benefits package
* Opportunity to work on exciting projects and collaborate with a talented team
* Professional development and growth opportunities
About Electronic Arts:
Electronic Arts is a global leader in the video game industry, dedicated to inspiring the world to play. We are committed to creating a diverse and inclusive workplace that empowers our employees to thrive in both work and life.
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