3D Environment Modeler

3 days ago


Montreal, Quebec, Canada SHED Full time

Key Responsibilities:

  • Develop 3D environments and props according to 2D illustrated references in various styles.
  • Collaborate with texture artists to unfold and optimize UVs.
  • Create complex textures to enhance model geometry.
  • Assemble sets and props into Houdini scenes optimized for animation and rendering.
  • Implement corrections as requested by supervisors and/or the director.
  • Recommend pipeline improvements to enhance workflow.
  • Work with riggers to optimize models for animation.
  • Provide animators with optimized set and prop versions.
  • Collaborate with lighting designers to ensure models are optimized for rendering.

Requirements:

  • Bachelor's degree in a 3D animation program.
  • Experience in 3D modeling.
  • Experience in film, advertising, and TV production (asset).
  • Strong artistic eye for design, architecture, and proportion.
  • Good command of topology.
  • Thorough knowledge of post-production techniques.
  • Knowledge of Shotgrid (asset).
  • Comfort with the Linux/Unix environment (asset).

Tools and Software:

  • Modeling with Maya.
  • Sculpting with zBrush.
  • Knowledge of Houdini, Blender, and 3DSmax.

Work Environment and Values:

As a member of a small group of modeling specialists, you will take on responsible tasks or collaborate with colleagues worldwide. SHED values a healthy work environment with commitment, mutual support, and open communication among artists.

Work-life balance is crucial, and we offer hybrid work and group health insurance.

Learn more about SHED and this role: https://shedmtl.com/en/jobs/modeler


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