3D Environment Modeler
3 days ago
Key Responsibilities:
- Develop 3D environments and props according to 2D illustrated references in various styles.
- Collaborate with texture artists to unfold and optimize UVs.
- Create complex textures to enhance model geometry.
- Assemble sets and props into Houdini scenes optimized for animation and rendering.
- Implement corrections as requested by supervisors and/or the director.
- Recommend pipeline improvements to enhance workflow.
- Work with riggers to optimize models for animation.
- Provide animators with optimized set and prop versions.
- Collaborate with lighting designers to ensure models are optimized for rendering.
Requirements:
- Bachelor's degree in a 3D animation program.
- Experience in 3D modeling.
- Experience in film, advertising, and TV production (asset).
- Strong artistic eye for design, architecture, and proportion.
- Good command of topology.
- Thorough knowledge of post-production techniques.
- Knowledge of Shotgrid (asset).
- Comfort with the Linux/Unix environment (asset).
Tools and Software:
- Modeling with Maya.
- Sculpting with zBrush.
- Knowledge of Houdini, Blender, and 3DSmax.
Work Environment and Values:
As a member of a small group of modeling specialists, you will take on responsible tasks or collaborate with colleagues worldwide. SHED values a healthy work environment with commitment, mutual support, and open communication among artists.
Work-life balance is crucial, and we offer hybrid work and group health insurance.
Learn more about SHED and this role: https://shedmtl.com/en/jobs/modeler
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