Game Artist

1 month ago


Montreal, Quebec, Canada 2K Full time

About MegaZebra

MegaZebra has been successfully crafting category-leading games for over a decade. We're now embarking on an epic journey to create a groundbreaking new mobile game that combines mind-bending arcade gameplay with immersive RPG elements.

By combining technology, game design, art, analytics, and passionate people from around the globe, we've consistently produced hit games. Our small and vibrant teams have a high degree of responsibility and creative freedom to craft something outstanding.

Key Responsibilities

  1. Design engaging levels for our new game, blending arcade and RPG genres.
  2. Analyze data from analytics to balance levels and optimize KPIs such as win rates, retention, and monetization.
  3. Develop and execute special and seasonal events.
  4. Collaborate closely with game designers and economy designers.

Requirements

  1. 2-3 years of experience in level design for mobile games.
  2. Strong interest and passion for arcade-type games.
  3. Creative and out-of-the-box thinking.
  4. Ability to analyze data to optimize levels.
  5. Strong desire to deliver results and ship top-quality titles.
  6. Excellent written and verbal communication skills in English.

Benefits

  1. Join an international team that has successfully developed this title from a prototype.
  2. Work in a highly creative environment with a super-flat hierarchy.
  3. Join a company with a 15-year track record of developing and publishing our own games.
  4. We're a remote-first company.

If this opportunity excites you, please send us your application in English.


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