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Game Engine Programmer

2 months ago


Montreal, Quebec, Canada WB Games Montreal Inc Full time

About the Company

Warner Bros. Discovery, a leading global media and entertainment company, offers a diverse portfolio of content, brands, and franchises across television, film, streaming, and gaming.

About WB Games Montréal

WB Games Montréal is a division of Warner Bros. Interactive Entertainment (WBIE), a studio that creates unforgettable AAA experiences across all platforms.

Job Description

Engine Programmer

We're seeking a skilled Engine Programmer to join our core framework team at Monolith Productions, the award-winning AAA studio behind F.E.A.R. and Middle-earth: Shadow of Mordor.

In this role, you'll work on our proprietary game engine, collaborating with our core framework team to build and maintain the systems that our gameplay and content teams rely on.

Responsibilities:

  • Write C++ code in a data-driven, proprietary engine.
  • Collaborate closely with design and art to build core gameplay experiences.
  • Work with team leadership to breakdown feature work into actionable, schedulable steps.
  • Write concise documentation for code and complex systems.

Requirements

Experience

  • 2+ years of experience as a programmer working in C++.
  • Experience working and debugging in a well-known IDE, such as Visual Studio or Rider.

Skills & Knowledge

  • Excellent communication, interpersonal, and organizational skills.
  • Understanding of common game development concepts and systems.
  • Prior experience working in a 3D game engine (Proprietary, Unreal, Unity, etc.).

Bonus Points

  • Understanding of mathematics concepts commonly used in gaming, including linear algebra and trigonometry.
  • Experience helping maintain a live software product or game.
  • Experience developing for console platforms (Xbox, PS, etc.).
  • Experience working in agile processes, such as Scrum.

Location

This role is open only to people residing and having the legal right to work in Canada.

This position can be remote from home, on-site, or hybrid from the WB Games Montreal studio.