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Senior Gameplay Network Programmer

2 months ago


Montreal, Quebec, Canada Sony Playstation Full time
Description du poste

L'entreprise Sony PlayStation recherche un Programmeur·euse Senior - Réseaux pour rejoindre son équipe de développement de jeux. Le candidat idéal possèdera une solide expérience dans le développement de jeux multijoueurs en ligne et une compréhension approfondie des concepts de programmation réseau.

Responsabilités
  • Concevoir, mettre en œuvre et tester les fonctionnalités et fonctionnalités réseau de nos jeux en utilisant C++, Unreal Engine et d'autres outils.
  • Collaborer avec les programmeurs de gameplay, les concepteurs·rices, les artistes et les producteurs ·rices pour s'assurer que le code réseau répond aux exigences de conception et de performance du jeu.
  • Déboguer et résoudre les problèmes et bugs réseau sur différentes plateformes et optimiser les systèmes pour une latence optimale.
  • Rechercher et évaluer de nouvelles technologies et techniques pour améliorer les performances, la fiabilité et la sécurité du réseau de nos jeux.
  • Documenter et maintenir le code et les systèmes réseau.
  • Analyser diverses mesures de performance et optimiser les systèmes.
Compétences requises
  • Plus de 8 ans d'expérience dans l'industrie du jeu avec des contributions significatives à des titres AAA dans des rôles techniques seniors.
  • Bonne compréhension du langage C++, de Unreal Engine et des concepts de programmation réseau tels que TCP/IP, UDP, sockets, NAT, peer-to-peer, client-serveur, join-in-progress, RPC, Linux.
  • Expérience avec le développement de jeux multijoueurs en ligne, tels que la réplication, la synchronisation, la compensation de latence, la détection de coups, la réplication du mouvement du personnage du joueur.
  • Connaissance de l'architecture client/serveur, de la réplication des données, de la synchronisation, de la compensation de lag, des techniques anti-triche, des taux de tick du serveur.
  • Compétences avancées en débogage ; Maîtrise des outils et méthodes de débogage pour le code et les systèmes réseau.
  • Excellentes compétences en communication et en travail d'équipe.
  • Expérience de développement sur plusieurs plateformes.
Qualifications souhaitées
  • Expérience avec UE5, Replication Graph, Iris.
  • Expérience de travail sur un titre multijoueur.
  • Expérience de travail sur un jeu en direct.
  • Expérience avec l'environnement et la boîte à outils de développement PS5.