Senior Gameplay Network Programmer

2 months ago


Montreal, Quebec, Canada Sony Interactive Entertainment Inc. Full time
About the Role

Sony Interactive Entertainment Inc. is seeking an experienced Senior Gameplay Network Programmer to join our Haven Entertainment Studios project team.

Key Responsibilities
  • Design, implement, and test network features and functionality for our games using C++, Unreal Engine, and other tools.
  • Collaborate with gameplay programmers, designers, artists, and producers to ensure the network code meets the game design and performance requirements.
  • Debug and troubleshoot network issues and bugs across different platforms and optimize systems for optimal latency.
  • Research and evaluate new technologies and techniques to improve the network performance, reliability, and security of our games.
  • Document and maintain the network code and systems.
  • Analyze various performance metrics and optimize systems.
Requirements
  • 8+ years of experience in the game industry with significant contributions to AAA titles in senior technical roles.
  • Strong understanding of C++ language, Unreal Engine, and network programming concepts such as TCP/IP, UDP, sockets, NAT, peer-to-peer, client-server, join-in-progress, RPC, Linux.
  • Experience with online multiplayer game development, such as replication, synchronization, latency compensation, hit detection, player character movement replication.
  • Knowledge of client/server architecture, data replication, synchronization, lag compensation, anti-cheat techniques, server tick rates.
  • Proficient with debugging tools and methods for network code and systems.
  • Experience working on live game.
Company Culture

Sony Interactive Entertainment Inc. strives to create an inclusive environment, empower employees, and embrace diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.



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