Senior Environment Architect for Immersive Gaming Experiences

1 week ago


Montreal, Quebec, Canada Ubisoft Entertainment Full time
Ubisoft Entertainment

Salary: $90,000 - $110,000 per year

About the Job

This role involves creating captivating 3D environments as a Senior Environment Artist on the Rainbow Six Siege team. The focus is on interior and exterior architecture, as well as buildings, to develop a realistic and immersive game world.

As an architect of the environment, visual storyteller, and creator of experiences, you will assemble and position key elements to offer impactful visual moments and enhance the player experience.

Key Responsibilities
  1. Collaborate with level designers and the art director to understand game intentions and vision;
  2. Perform artistic research to find written descriptions and visual references;
  3. Set up placeholders and submit modelling and texturing requests to artists;
  4. Find balance between artistic aspects and technical constraints;
  5. Integrate and build assets into the game engine to set and dress a polished scene;
  6. Ensure integrated work is aligned with artistic direction and makes sense gameplay wise (test and improve).

You will have the opportunity to push creative boundaries within a given framework and modify lighting, composition, and detail to develop a game space with plenty of personality.

Requirements
  • Experience in modelling, texturing, lighting, and image processing, or other relevant experience;
  • Knowledge of 3D software (e.g. 3DS Max or Maya) and optimization techniques;
  • Understanding of art fundamentals: lighting, composition, colour theory, etc.;
  • Curiosity, flexibility, and resourcefulness;
  • Creativity and a keen eye for detail.

A portfolio of your best 3D work should be attached, highlighting your education, experience, and skills.



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