Principal World Designer

4 weeks ago


Old Toronto, Ontario, Canada Behaviour Santiago Full time
Job Title: Principal World Designer

We are seeking a highly skilled Principal World Designer to join our team at Behaviour Interactive. As a Principal World Designer, you will be responsible for designing and owning world sections and layouts from the initial paper design to a shippable state, passing by the grayblocking and the various iterations in between, placing encounters, rewards, and other interactive gameplay ingredients to create a living and breathing world.

Key Responsibilities:
  • Design and own world sections and layouts, ensuring a cohesive and engaging player experience.
  • Collaborate with other disciplines to ensure level design intentions are respected towards final delivery.
  • Establish conventions and actively improve the design of the world's intentions, scale, distances, paths, metrics, etc.
  • Support mission integrations and world events in levels when conditions are met.
  • Support and review the work of junior teammates.
  • Provide time estimates and reprioritize goals as necessary.
  • Create and present detailed design documents as necessary.
  • Collaborate and follow up daily with other departments.
Requirements:
  • 10+ years of game industry experience as a level/world designer, especially on AAA titles.
  • Strong understanding of space, flow, and pacing.
  • Previous experience on AAA projects; open world is a plus.
  • Proficient with Unreal Engine and related tools.
  • Experience with procedural content generation is a plus.
  • Ability and willingness to adapt to constant changes.
  • Good communication skills, both written and verbal in French and/or English.
About Behaviour Interactive:

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide, best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight.



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