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    {"title": "Unreal FX Technical Artist", "description": "\u003cp\u003eAt The Third Floor, we're seeking a skilled Unreal FX Technical Artist to join our Finals Animation team. As a key member of our Tech Render team, you'll provide IO and QC support for our Finals FX department, working with Unreal Game Engine to deliver high-quality visual...


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    {"title": "Unreal FX Technical Artist", "description": "\u003cp\u003eAt The Third Floor, we're seeking a skilled Unreal FX Technical Artist to join our Finals Animation team. As a key member of our Tech Render team, you'll provide IO and QC support for our Finals FX department, working with Unreal Game Engine to deliver high-quality visual...


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Unreal Engine FX Artist

3 months ago


Vancouver, British Columbia, Canada The Third Floor Full time

The Third Floor is a premier visualization studio established by artists, for artists. We foster a vibrant and imaginative culture where our talent can flourish. With initiatives like coffee Wednesdays, continuous learning opportunities, and generous benefits, your experience at TTF will be unique compared to other studios.

If you decide to submit your application, please understand that we are eager to review it. While we cannot respond to every candidate, if we have inquiries or believe you might be a suitable fit for the role, a member of our recruitment team will reach out.

As the leading visualization company globally, The Third Floor operates from various locations and collaborates with productions worldwide. Since our inception in 2004, we have empowered clients to visualize and enhance their content through computer-animated blueprints, known as "previsualizations." Our studio has garnered multiple Emmy and VES awards for our exceptional work on high-profile projects.

Position Overview:

The Third Floor is in search of an Unreal FX Technical Artist to become a vital part of our Finals Animation team utilizing the Unreal Game Engine. The ideal candidate will possess substantial experience in Unreal Engine and will collaborate with our Tech Render team to provide input and quality control support for our Finals FX department.

Project-based. Remote work is available.

Key Responsibilities:

  • Ingest and develop real-time VFX assets in shots.
  • Integrate 2D FX and emitters.
  • Assist the FX, Lighting, and Compositing departments with scene setup.
  • Ensure shot quality through validation of scene contents during department transitions.
  • Demonstrate proficiency with Unreal Engine.
  • Possess a solid understanding of Unreal's Niagara FX system.
  • Familiarity with UE Materials and material-based FX.
  • Experience with Movie Render Queue, especially in rendering AOVs for Nuke Compositing.
  • Utilize third-party Unreal tools effectively.

Preferred Skills and Experience:

  • Experience with Source Control, preferably Perforce.
  • Knowledge of Blueprints, particularly editor utility widgets.

Personal Attributes:

  • Creative thinker capable of resolving technical challenges.
  • Excellent communication skills, both technical and creative.
  • Detail-oriented with a strong artistic and technical inclination.
  • Team-oriented with strong time management and organizational skills.