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Lead Graphics Engineer
3 months ago
About the Company
WB Games Montreal Inc. is a prominent division of Warner Bros Interactive Entertainment, recognized for delivering exceptional gaming experiences. With a talented team of over 300 professionals, we are dedicated to crafting memorable AAA titles across various platforms.
About the Role
We are currently in search of a Senior Graphics Engineer to join our innovative team. This role focuses on enhancing the visual fidelity of our games, particularly within the context of our proprietary Firebird engine.
Responsibilities
- Develop and implement sophisticated lighting methodologies within our custom graphics engine.
- Troubleshoot and refine various graphical components, including shaders and C++ programming.
- Collaborate closely with artists to elevate the visual quality of our projects.
- Analyze and optimize performance issues related to load times, memory usage, and CPU efficiency.
Qualifications
Experience
- Minimum of 6 years of professional experience in C++ programming.
Skills & Knowledge
- In-depth understanding of bidirectional reflectance distribution functions (BRDF) in physically based rendering (PBR).
- Familiarity with dynamic global illumination techniques.
- Proficient in shader languages and various graphics APIs.
- Strong foundation in 3D mathematics.
- Experience with graphics APIs for gaming consoles.
- Advanced skills in calculus.
Additional Considerations
- Keeping abreast of the latest advancements in graphical techniques through industry events such as GDC and Siggraph.
- Experience in maintaining a live software product or game is a plus.
Note
This position is open exclusively to individuals who are legally authorized to work in Canada and offers the flexibility of remote, on-site, or hybrid work arrangements.