Technical Animation Director

2 months ago


Montreal, Quebec, Canada Ubisoft Entertainment Full time
{"h3": "Technical Animation Director Role Overview"}

As a Technical Animation Director at Ubisoft Entertainment, you will be responsible for leading the animation team on the Far Cry project. With a strong background in animation, rigging, or programming, you will provide expert insight and support to steer the game towards success.

{"h3": "Key Responsibilities"}
  • Collaborate with core team members to develop the overall vision and determine technical feasibility;
  • Review game design concepts and identify and analyze risks (engine, memory, frame rate, etc.);
  • Work closely with programmers to assess existing animation and rigging tools and occasionally design custom ones to improve pipelines;
  • Support animators, game designers, and riggers with their technical needs and informatively and constructively explain the root causes of risks, blockers, etc.
  • Train team members on tools and techniques and raise awareness of new processes;
  • Resolve complex, escalated issues and make technical validations;
  • Prepare post-mortems and recommend cost- and time-efficient solutions to evolve our animation content and tech;
  • Anticipate technological advancements and stay up to date on market trends to define our best practices and share them with our studios and the industry;
  • Participate in recruitment to build the animation team and foster their professional development.
{"h3": "Requirements"}
  • Around 7 years of animation, rigging, or programming experience (or related experience) and 3 years of leadership;
  • A degree in 3D Animation, Computer Science, or Computer Engineering (or related training);
  • Excellent communication, interpersonal, mentorship, time management, organizational, and presentation skills;
  • A highly innovative, collaborative, attentive, and solution-oriented spirit;
  • Critical thinking, curiosity, resourcefulness, and plenty of flexibility;
  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce);
  • A passion for sharing your knowledge and helping others learn and grow.
{"h3": "What We Offer"}

At Ubisoft Entertainment, we offer a dynamic and inclusive work environment that values diversity and creativity. If you are passionate about animation and game development, we encourage you to apply for this exciting opportunity.

{"h3": "How to Apply"}

Please send us a portfolio of your best work and your CV highlighting your education, experience, and skills. We look forward to reading your application.

{"h3": "Additional Information"}

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.



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