Technical Artist
2 months ago
We are seeking a highly skilled Technical Artist to join our team at Electronic Arts. As a Technical Artist, you will play a critical role in supporting our Foundations and Technical Excellence pillar by utilizing your expertise to upgrade, extend, and support a variety of EA's crucial content tools.
Key Responsibilities- Identify and solve complex, systematic problems in the domain of tools, pipeline, and workflow development
- Partner with artists and engineers to develop and improve user-friendly tools, efficient pipelines, and optimal workflows that aid in the development and iteration of game content
- Gather user requirements, design, implement, debug, test, and maintain quality code
- Optimize existing codebases and workflows
- Collaborate with our QA team to create and strengthen unit testing workflows
- 3+ years of experience with developing content creation tools and/or workflows
- Intermediate to advanced experience with Python
- Experience with DCCs such as Houdini, Maya
- Knowledge of content creation (e.g. modeling, shading) and software engineering best practices (e.g. design patterns, object-oriented design)
- Experience creating and developing unit tests
- Experience working with artists, engineers, and content creators
- Experience creating comprehensive user documentation
- Familiarity with game engines such as Unreal, Frostbite, Unity, etc.
- Experience with UI/UX
- Experience using USD-based workflows
- Experience using Git
Electronic Arts is a global leader in the video game industry, dedicated to inspiring the world to play. We are committed to creating innovative and engaging experiences for our players, and we are seeking talented individuals to join our team.
We offer a comprehensive benefits package, including competitive salary, comprehensive health and wellness programs, and opportunities for professional growth and development. We are an equal opportunity employer and welcome applications from diverse candidates.
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