Technical Animator

2 weeks ago


Burnaby, British Columbia, Canada Skybox Labs Full time
Job Summary

We are seeking a highly skilled Technical Animator to join our team at SkyBox Labs. As a Technical Animator, you will be responsible for designing, creating, and maintaining character rigs for complex characters, as well as optimizing rigs for game engine performance.

Key Responsibilities
  • Collaborate closely with cross-functional teams to understand and implement project requirements
  • Design, create, and maintain character rigs for complex characters
  • Optimize rigs for game engine performance to streamline the rigging process
  • Develop complex deformation systems, weight painting, and control systems for realistic movements
  • Collaborate closely with the animation engineer to implement animations in the engine, creating and managing blueprints and assets
  • Gather feedback from animators, making necessary adjustments and improvements to rigs for optimal performance
  • Work independently and proactively, managing tasks and deadlines with minimal supervision
Requirements
  • Portfolio/reel demonstrating high-quality rigging work in games, film, VFX, or a related field
  • 3+ years of professional tech animation experience focused in rigging
  • Experience with animation implementation in engine
  • Proficient in designing, creating, and maintaining gameplay character rigs, with a strong foundation in human anatomy and mechanical principles
  • Experience in large game engines, including Unreal Engine
  • Proficient in Maya, with experience in Advanced Skeleton and mGear
  • Strong communication and collaboration skills with engineers, designers, and animators for gathering feedback and iterating on requirements
  • Ability to work independently and manage tasks with minimal supervision
  • Passion for video games and creating immersive experiences
Nice-to-Haves
  • Experience working on rigs in a AA or AAA title is an asset
  • Hands-on experience with facial rigging, cloth, hair, and facial recognition systems
  • Ability to rig non-humanoid characters with unique joints and movements
  • Experience with Unreal Engine's animation blueprints and character rig systems
  • Knowledge of physics-based systems for dynamic elements (cloth and hair)
What We Offer
  • Annual bonus and up to 3% RRSP matching available
  • Comprehensive health benefits, along with a supportive Parental Leave policy
  • Flexible hybrid and remote working arrangements: leverage our beautiful studio spaces as needed, and use our $400 work-from-home allowance to make your home office comfortable
  • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio
  • We relentlessly support your growth and development Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns
  • Social events Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities
  • Generous relocation allowance to support your move to Vancouver

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