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Lead Rigging Artist – Real-Time Animation
3 months ago
Position Overview:
Under the guidance of the Rigging Supervisor, this role is crucial for the design, construction, and upkeep of character, vehicle, and prop rigs that facilitate animation to achieve the desired production outcomes. The Rigging Lead is also responsible for effective communication with other department heads and aiding in the coordination of tasks between the CG Supervisor and Rigging Artists.
Key Responsibilities:
? Collaborate with the Rigging Supervisor to ensure timely delivery of character, prop, and vehicle rigs that meet production requirements with optimal solutions.
? Keep the Rigging Supervisor updated on any challenges related to staffing, resources, and timelines.
? Provide technical guidance on models to ensure assets meet the necessary criteria for appealing deformations aligned with production artwork.
? Efficiently utilize the existing rigging toolset and pipeline while exploring and implementing technological advancements.
? Communicate and work alongside off-site team members on global projects.
? Evaluate the work of Rigging Artists and offer constructive feedback to enhance performance rigs, while mentoring them to improve their artistic skills.
? Balance available resources with project demands and expectations.
? Construct and maintain rigs according to Animation specifications.
? Stay updated on the latest rigging techniques and technologies.
? Troubleshoot and ensure rig functionality throughout production.
? Maintain a positive and professional demeanor.
Required Qualifications:
? Bachelor's degree or equivalent experience in a relevant field.
? At least 4 years of experience in rigging for film, video games, or television.
? Minimum of 2 years in a leadership role within rigging.
? Strong understanding of animation and modeling workflows.
? Good grasp of human and animal anatomy and biomechanics.
? Proficiency in current versions of Maya.
? Familiarity with Unreal Engine is essential.
? Knowledge of Python and Mel Script is required.
? Understanding of C and Maya API is a plus.
? Comfortable with mathematical concepts, particularly trigonometry and linear algebra.
? Excellent problem-solving abilities.
? Open to feedback and adaptable to change.
? Capable of multitasking and prioritizing effectively.
? Able to excel in a fast-paced, deadline-driven environment.