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Lead Animator
2 months ago
As a Lead Animator at Electronic Arts Inc., you will be responsible for leading and mentoring a team of animators, creating and managing cinematic content, and ensuring the quality and consistency of animation work.
Key Responsibilities:- Lead and manage a team of animators, providing mentorship, regular feedback, and fostering a collaborative work environment.
- Oversee the creation of in-house and outsourced cinematic content, ensuring alignment with the project's artistic vision and narrative goals.
- Work closely with directors, producers, and other stakeholders to maintain a cohesive animation style.
- Task and scope animation work effectively, planning and allocating resources while addressing potential bottlenecks.
- Review animation work to ensure adherence to best practices and workflows.
- Stay updated with the latest animation tools, technologies, and industry trends, providing technical solutions and support to the animation team as needed.
- Advocate for production deadlines and manage efforts to achieve task completion.
- Oversee the creation of cinematic animations in alignment with the project's artistic vision.
- Manage a team of animators with varying experience levels.
- Oversee outsourcing content and deliverables.
- Demonstrate strong communication skills and seek opportunities to mentor the team.
- Identify and solve technical and creative issues to maintain high-quality animations.
- Work collaboratively in a team environment and take direction well.
- Facilitate implementation of animation content and test results in the game.
- Engage in discussions about artistic and technical challenges with colleagues.
- Exhibit excellent attention to detail and possess a creative mindset.
- 10+ years of experience as a cinematic animator for in-game content.
- Proven experience as a Lead Animator or similar role in the gaming or entertainment industry.
- Ability to multitask, prioritize, and manage time effectively.
- Excellent communication and interpersonal skills.
- Strong leadership and people management skills.
- Experience working on at least one AAA game with involvement in creating narrative content such as cinematics or scripted events.
- Expertise in animation software such as Maya, Motion Builder, or similar tools.
- Proficiency in performance capture polish and keyframe animation.
- Excellent understanding of character animation, timing, and storytelling.
- Good eye for camera language and framing.
- Broad understanding of technical workflows.
- Experience in collaboration and content alignment with broader teams.