Technical Artist

7 days ago


Saguenay, Quebec, Canada Ubisoft Full time

Job Overview

As a Technical Artist - Environment at Ubisoft, you will be responsible for the technical aspects of environment creation, including level art, modeling, textures, and integration. This role requires a strong technical skillset, as well as in-depth artistic knowledge.

Key Responsibilities

  • Master the graphic aspects of the engine used to create levels and become a reference in the field.
  • Collaborate with the artistic and technical departments to ensure high-quality and performance-driven development choices.
  • Develop and implement efficient workflows and best practices to improve productivity and respect for constraints.
  • Provide training sessions to ensure all team members can use production tools and methods effectively.
  • Develop, integrate, validate, and optimize graphic data in the engine.
  • Participate in reviews and provide feedback to improve the quality of the environment.
  • Solve complex graphic problems and support other artists in finding solutions to their issues.

Requirements

  • Degree in game-oriented modeling or equivalent training.
  • Experience as a modeler, level artist, special effects artist, lighting artist, or character modeler in video games.
  • Excellent technical skills and a strong artistic sense.
  • Good organizational skills and the ability to work autonomously and proactively.

What We're Looking For

  • A creative and efficient individual with a passion for technical art and environment creation.
  • A team player with strong communication skills and the ability to work collaboratively with other departments.

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