Senior Technical Artist – Sledgehammer Games
1 month ago
Senior Technical Artist – Sledgehammer Games
We are seeking a highly skilled Senior Technical Artist to join our team at Sledgehammer Games in Toronto, Canada. As a Senior Technical Artist, you will play a key role in building, delivering, and supporting art tools, workflows, and assets that enable artists and designers to quickly integrate quality content and features into our games.
Key Responsibilities:
- Collaborate across disciplines to improve studio tools and pipelines
- Generate master materials and shading networks in Unreal and iterate with engineers on fixes, improvements, and alterations as the assets are applied to the game
- Proactively identify problems, propose solutions, and work fluidly with other team members
- Push the graphical limitations of our engine, maintain frame rate requirements, and deliver content within memory and disk footprint budgets
- Create tools and processes that facilitate content authoring with an emphasis on user experience, quality, and productivity
Requirements:
- Understanding of one or more commercially available real-time engines
- Experience in the following domains: game export frameworks, asset pipeline, and workflow design, shading and look development
- Familiarity with Maya, its API, and other industry-leading applications
- Experience with art tool deployment strategy
- Ability to trouble-shoot problems and support artists in getting their work done
- Excellent communication skills, especially with regards to illustrating technical processes
- Facility with modern scripting languages
Preferred Qualifications:
- C++, Python, C# experience
- Knowledge of HLSL, GLSL, or other shading languages
- Experience with node-based shader creation in Unreal or another engine
- Experience with continuous-delivery game pipelines
- Examples of professional work (e.g., art, scripts, tools, simulations, etc.)
- Understanding of coding best practices and efficiency
- Has trained or mentored others
About Us:
Sledgehammer Games is a leading game development studio based in Toronto, Canada. We are committed to creating the most iconic brands in gaming and entertainment. We strive to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises, including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.
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