Technical Artist
3 weeks ago
We are seeking a highly skilled Technical Artist to join our team at Motive Studios. As a Technical Artist, you will be responsible for overseeing the performance-related aspects of our next Battlefield title.
Key Responsibilities:
- Collaborate with the art and software engineering teams to ensure world-class performance and quality.
- Develop and implement technical solutions in the engine to optimize content and scenes.
- Provide technical feedback to project leaders on performance and budgets.
- Optimize content to ensure the highest quality across the project.
- Document technical processes for art and technical artists project wide.
Requirements:
- 3+ years of experience in technical art for games.
- Knowledge of how art affects performance and rendering in modern game engines.
- Strong understanding of content creation, 3D engines and pipelines, and how to design and optimize them.
- Comfortable with profiling tools such as PIX/Razor or RenderDoc.
- Good understanding of asset optimization challenges/techniques and content creation best practices.
- Some understanding of code and at least basic skills in scripting.
What We Offer:
- A permanent position based in Montreal (QC), Canada.
- A competitive salary and benefits package.
- The opportunity to work on a high-profile game project.
- A collaborative and dynamic work environment.
How to Apply:
Please submit your resume and a cover letter outlining your experience and qualifications for the position. We thank all applicants for their interest; however, only those selected for an interview will be contacted.
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