Technical Director of Crowd Simulation

2 weeks ago


Montreal, Quebec, Canada Framestore Full time

At Framestore, we are seeking a highly skilled Technical Director of Crowd Simulation to join our team. This role will be responsible for creating simulations of crowd characters as briefed by the Visual Effects/CG Supervisor or Lead.

The ideal candidate will have a thorough knowledge of Houdini, especially Houdini Crowds, Houdini Agent Definition, and Maya. They will also possess creative problem-solving skills, an appreciation of both the aesthetic and technical requirements of the role, and a good understanding of animation and motion.

The Technical Director of Crowd Simulation will be responsible for developing locomotion, motion, and triggering behaviors to ensure a variety of looks can be achieved. They will also utilize crowd software (both proprietary and off-the-shelf) to deliver to the highest possible standards.

The successful candidate will have excellent organization, communication, and interpersonal skills and the ability to liaise across departments. They will also have a good understanding of the entire visual effects process and a familiarity with pipeline and workflow issues, especially working between multiple packages.

We are committed to creating an inclusive environment for all employees and welcome applications from candidates of all backgrounds.

To apply, please submit your resume and portfolio to recruiters@ with the subject line: [Job Title - City].



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