3D Graphics Software Engineer

4 weeks ago


Old Toronto, Ontario, Canada ROSS Full time

Overview: We are seeking a talented individual with a strong background in C++ programming and a solid foundation in mathematics and computer science.

About Us: Our Research and Development division has garnered numerous prestigious accolades, including multiple Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences, as well as consecutive Editor's Choice Innovation Awards from Computer Graphics World Magazine. Our tools have significantly contributed to feature films that have won the Oscar (TM) for Best Visual Effects in five of the last six years.

Research Areas: Our projects encompass various domains, including:

  • Modeling: Crafting 3D geometries.
  • Animation: Developing time-based motion tools.
  • Character Development: Creating both realistic and stylized characters.
  • 2D Image Manipulation: Engaging in painting and compositing technologies.
  • Particle Effects: Simulating natural phenomena such as fire, smoke, and rain.
  • Lighting/Rendering: Enhancing visual quality.
  • Dynamics/Simulation: Implementing physically-based simulations including cloth, fluids, and rigid-body dynamics.

Qualifications:

  • Proficient in C++ programming with experience in 3D technologies, particularly OpenGL.
  • Desirable skills include multi-platform development, user interface design, effects work, and experience in the film or gaming sectors.

Application Process: Candidates are encouraged to submit their applications in Word, PDF, or text formats. Recent graduates should include a summary of their academic performance, including overall and final-year GPAs from all post-secondary institutions attended, along with COOP performance evaluations if applicable. While official transcripts are not necessary for the interview, they will be required as a condition of employment.



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