Animator

4 weeks ago


Burnaby, British Columbia, Canada Avature Full time
- Country: Canada

Role ID

208029

Worker Type: Temporary Employee

Studio/Department: Flexible Work Arrangement

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods, and experiences that suspend disbelief and emotionally connect with players.

EA Create is looking for an Animator with experience in Cinematic animation to join our team in assisting on a new title. EA Create partners with AAA studios such as BioWare, Respawn, and Maxis, and assists on the critically acclaimed Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.

You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions. In the end, the look of a game is one of the most significant factors contributing to the success of the game.

Role Requirements:

- Understanding and passion for cinematics and storytelling in games.
- Minimum of 5 years professional animation experience.
- Keyframe and Motion Capture animation skills within Maya.
- Reliable internet service to work remotely.
- Visualize and hand key motion on characters within Maya.
- Utilize existing motion capture to develop realistic character performances.
- Work with the Animation Director and Leads to deliver quality animation that meets outlined expectations.
- Ensure all animations contribute to the direction of the game in both the experience and the story being told.
- Provide feedback to the Technical Animators regarding character rigging.
- Animate weight, character personality, mood, and believability through realistic and stylized performances.
- Shoot reference video using instruction and feedback from the Animation Director and Leads.
- Understand feedback and deliver revisions at the expected quality within the assigned time frame.
- Collaborate with multiple departments such as Design, Technical Animation, and Code to complete tasks.
- Prompt attendance at all meetings and reviews.
- Organize your work and notes to be easily understood by team members.
- Collaborate with directors, animators, production, and technical staff.

COMPENSATION AND BENEFITS: The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

- $73,200 - $101,700 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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