Texture Artist
7 days ago
**POSITION PURPOSE**
They will quality check their own work and develop new concepts and approaches to improve work quality. They will participate in all team meetings when necessary.
**DUTIES & RESPONSIBILITIES**
- Address your Leads critiques and comments while providing solutions to aesthetic issues to improve the assets; and maintaining a quality level as described by your Supervisor/Lead
- Process requests from other departments in the pipeline
- Manage time and resources to meet weekly targets
- Responsible for painting characters or assets for multiple shows simultaneously
- Provide dailied versions for assigned tasks in an agreed upon time by your Supervisor/ Lead
- Attend dailies, reviews, and team meetings as required
- Keep supervisors apprised of issues arising in pre-production and shot production and offer creative solutions to those issues
- Work closely with Lead Texture Painter, Lead Lighting TD's and supervisors to ensure that all assets work within the scope of lighting & color pipeline requirements
- Work with a team of artists in a hands-on capacity to ensure technically and artistically proper implementation of textured assets
**EDUCATION AND EXPERIENCE**
- 3+ years’ of texture painting experience with high end film
- Demonstrated proficiency in defining and creating photo-realistic assets
- Experience with rendering large datasets
- Excellent attention to detail when finalizing, approving or quality controlling assets
- Ability to balance quick turnaround while achieving a high degree of aesthetic quality
**SKILLS AND ABILITIES**
**Technical skills**
- Intermediate level experience in MEL / Python / C++
- Proven experience in Maya, Mari, Photoshop, and UVlayout
- Experience with LINUX/UNIX
**Core skills**
- Ability to troubleshoot and deal with competing priorities and projects
- Ability to push assets to the next level
- Excellent time management and communication skills
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